1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
27 * Central place for all GL includes, and respective OS dependent headers.
30 #ifndef _GLIMPORTS_HPP_
31 #define _GLIMPORTS_HPP_
35 # ifndef WIN32_LEAN_AND_MEAN
36 # define WIN32_LEAN_AND_MEAN 1
39 #elif defined(__APPLE__)
40 #elif defined(HAVE_X11)
41 # include <X11/Xlib.h>
49 // Windows 8 GL headers define GL_EXT_paletted_texture but not
50 // GL_TEXTURE_INDEX_SIZE_EXT, and due to the way we include DirectX headers, it
51 // ends up taking precedence over the ones we bundle...
52 #if defined(GL_EXT_paletted_texture) && !defined(GL_TEXTURE_INDEX_SIZE_EXT)
53 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
57 // GL_NVX_gpu_memory_info
58 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
59 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
60 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
61 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
62 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
67 #include <GL/wglext.h>
69 #ifndef PFD_SUPPORT_DIRECTDRAW
70 #define PFD_SUPPORT_DIRECTDRAW 0x00002000
72 #ifndef PFD_SUPPORT_COMPOSITION
73 #define PFD_SUPPORT_COMPOSITION 0x00008000
76 #ifndef WGL_SWAPMULTIPLE_MAX
79 typedef struct _WGLSWAP
83 } WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;
85 #define WGL_SWAPMULTIPLE_MAX 16
87 #endif /* !WGL_SWAPMULTIPLE_MAX */
89 #elif defined(__APPLE__)
91 #include <OpenGL/OpenGL.h>
92 #include <OpenGL/CGLIOSurface.h>
93 #include <OpenGL/CGLDevice.h>
95 #ifndef CGL_VERSION_1_3
96 #define kCGLPFAOpenGLProfile 99
97 #define kCGLOGLPVersion_Legacy 0x1000
98 #define kCGLOGLPVersion_3_2_Core 0x3200
103 // From http://www.opensource.apple.com/source/gdb/gdb-954/libcheckpoint/cpcg.c
104 typedef void * CGSConnectionID;
105 typedef int CGSWindowID;
106 typedef int CGSSurfaceID;
108 CGLError CGLSetSurface(CGLContextObj ctx, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
109 CGLError CGLGetSurface(CGLContextObj ctx, CGSConnectionID* cid, CGSWindowID* wid, CGSSurfaceID* sid);
110 CGLError CGLUpdateContext(CGLContextObj ctx);
118 #include <GL/glxext.h>
121 /* Prevent collision with trace::Bool */
127 #include "eglimports.hpp"
130 #endif /* _GLIMPORTS_HPP_ */