1 ##########################################################################
3 # Copyright 2010 VMware, Inc.
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 ##########################################################################/
27 """Generated an header, glproc.hpp, which does pretty much what GLEW does, but
28 covers all the functions we support.
32 import specs.stdapi as stdapi
33 from dispatch import Dispatcher
34 from specs.glapi import glapi
35 from specs.glxapi import glxapi
36 from specs.wglapi import wglapi
37 from specs.cglapi import cglapi
38 from specs.eglapi import eglapi
39 from specs.glesapi import glesapi
42 # See http://www.opengl.org/registry/ABI/
43 public_symbols = set([
44 # GL 1.2 and ARB_multitexture
47 "glAreTexturesResident",
100 "glCopyTexSubImage1D",
101 "glCopyTexSubImage2D",
109 "glDisableClientState",
118 "glEnableClientState",
161 "glGetPolygonStipple",
169 "glGetTexLevelParameterfv",
170 "glGetTexLevelParameteriv",
171 "glGetTexParameterfv",
172 "glGetTexParameteriv",
187 "glInterleavedArrays",
252 "glPrioritizeTextures",
254 "glPushClientAttrib",
382 # GLX 1.3 and GLX_ARB_get_proc_address
389 "glXCreateGLXPixmap",
390 "glXDestroyGLXPixmap",
395 "glXGetCurrentContext",
396 "glXGetCurrentDrawable",
400 "glXQueryExtensionsString",
401 "glXQueryServerString",
402 "glXGetClientString",
403 "glXGetCurrentDisplay",
405 "glXGetFBConfigAttrib",
407 "glXGetVisualFromFBConfig",
415 "glXCreateNewContext",
416 "glXMakeContextCurrent",
417 "glXGetCurrentReadDrawable",
420 "glXGetSelectedEvent",
421 "glXGetProcAddressARB",
426 "wglChoosePixelFormat",
429 "wglCreateLayerContext",
431 "wglDescribeLayerPlane",
432 "wglDescribePixelFormat",
433 "wglGetCurrentContext",
435 "wglGetDefaultProcAddress",
436 "wglGetLayerPaletteEntries",
440 "wglRealizeLayerPalette",
441 "wglSetLayerPaletteEntries",
445 "wglSwapLayerBuffers",
446 "wglSwapMultipleBuffers",
447 "wglUseFontBitmapsA",
448 "wglUseFontBitmapsW",
449 "wglUseFontOutlinesA",
450 "wglUseFontOutlinesW",
455 public_symbols.update([
461 "eglCreatePbufferFromClientBuffer",
462 "eglCreatePbufferSurface",
463 "eglCreatePixmapSurface",
464 "eglCreateWindowSurface",
467 "eglGetConfigAttrib",
469 "eglGetCurrentContext",
470 "eglGetCurrentDisplay",
471 "eglGetCurrentSurface",
481 "eglReleaseTexImage",
492 class GlDispatcher(Dispatcher):
497 extern HINSTANCE __libGlHandle;
499 extern void * __libGlHandle;
502 void * __getPublicProcAddress(const char *procName);
503 void * __getPrivateProcAddress(const char *procName);
506 def is_public_function(self, function):
507 return function.name in public_symbols or function.name.startswith('CGL')
510 if __name__ == '__main__':
512 print '#ifndef _GLPROC_HPP_'
513 print '#define _GLPROC_HPP_'
515 print '#include "glimports.hpp"'
516 print '#include "os.hpp"'
519 dispatcher = GlDispatcher()
521 print '#if defined(TRACE_EGL)'
523 dispatcher.dispatch_api(eglapi)
524 print '#elif defined(_WIN32)'
526 dispatcher.dispatch_api(wglapi)
527 print '#elif defined(__APPLE__)'
528 dispatcher.dispatch_api(cglapi)
531 dispatcher.dispatch_api(glxapi)
534 dispatcher.dispatch_api(glapi)
536 dispatcher.dispatch_api(glesapi)
539 print '#endif /* !_GLPROC_HPP_ */'