1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
4 * Copyright 2010 VMware, Inc.
5 * Copyright 2004 IBM Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
28 **************************************************************************/
31 * Auxiliary functions to compute the size of array/blob arguments, depending.
43 #include "glimports.hpp"
47 _gl_type_size(GLenum type)
52 case GL_UNSIGNED_BYTE:
55 case GL_UNSIGNED_SHORT:
70 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
76 _gl_uniform_size(GLenum type, GLenum &elemType, GLint &numCols, GLint &numRows) {
100 elemType = GL_DOUBLE;
104 elemType = GL_DOUBLE;
108 elemType = GL_DOUBLE;
126 case GL_UNSIGNED_INT:
127 elemType = GL_UNSIGNED_INT;
129 case GL_UNSIGNED_INT_VEC2:
130 elemType = GL_UNSIGNED_INT;
133 case GL_UNSIGNED_INT_VEC3:
134 elemType = GL_UNSIGNED_INT;
137 case GL_UNSIGNED_INT_VEC4:
138 elemType = GL_UNSIGNED_INT;
171 case GL_FLOAT_MAT2x3:
176 case GL_FLOAT_MAT2x4:
181 case GL_FLOAT_MAT3x2:
186 case GL_FLOAT_MAT3x4:
191 case GL_FLOAT_MAT4x2:
196 case GL_FLOAT_MAT4x3:
202 elemType = GL_DOUBLE;
207 elemType = GL_DOUBLE;
212 elemType = GL_DOUBLE;
216 case GL_DOUBLE_MAT2x3:
217 elemType = GL_DOUBLE;
221 case GL_DOUBLE_MAT2x4:
222 elemType = GL_DOUBLE;
226 case GL_DOUBLE_MAT3x2:
227 elemType = GL_DOUBLE;
231 case GL_DOUBLE_MAT3x4:
232 elemType = GL_DOUBLE;
236 case GL_DOUBLE_MAT4x2:
237 elemType = GL_DOUBLE;
241 case GL_DOUBLE_MAT4x3:
242 elemType = GL_DOUBLE;
249 case GL_SAMPLER_CUBE:
250 case GL_SAMPLER_1D_SHADOW:
251 case GL_SAMPLER_2D_SHADOW:
252 case GL_SAMPLER_1D_ARRAY:
253 case GL_SAMPLER_2D_ARRAY:
254 case GL_SAMPLER_CUBE_MAP_ARRAY:
255 case GL_SAMPLER_1D_ARRAY_SHADOW:
256 case GL_SAMPLER_2D_ARRAY_SHADOW:
257 case GL_SAMPLER_2D_MULTISAMPLE:
258 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
259 case GL_SAMPLER_CUBE_SHADOW:
260 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
261 case GL_SAMPLER_BUFFER:
262 case GL_SAMPLER_2D_RECT:
263 case GL_SAMPLER_2D_RECT_SHADOW:
264 case GL_INT_SAMPLER_1D:
265 case GL_INT_SAMPLER_2D:
266 case GL_INT_SAMPLER_3D:
267 case GL_INT_SAMPLER_CUBE:
268 case GL_INT_SAMPLER_1D_ARRAY:
269 case GL_INT_SAMPLER_2D_ARRAY:
270 case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
271 case GL_INT_SAMPLER_2D_MULTISAMPLE:
272 case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
273 case GL_INT_SAMPLER_BUFFER:
274 case GL_INT_SAMPLER_2D_RECT:
275 case GL_UNSIGNED_INT_SAMPLER_1D:
276 case GL_UNSIGNED_INT_SAMPLER_2D:
277 case GL_UNSIGNED_INT_SAMPLER_3D:
278 case GL_UNSIGNED_INT_SAMPLER_CUBE:
279 case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
280 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
281 case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
282 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
283 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
284 case GL_UNSIGNED_INT_SAMPLER_BUFFER:
285 case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
289 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
298 _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei count)
304 if (size == GL_BGRA) {
309 os::log("apitrace: warning: %s: unexpected size 0x%04X\n", __FUNCTION__, size);
312 size_t elementSize = size*_gl_type_size(type);
314 stride = (GLsizei)elementSize;
317 return stride*(count - 1) + elementSize;
320 #define _glVertexPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
321 #define _glNormalPointer_size(type, stride, count) _glArrayPointer_size(3, type, stride, count)
322 #define _glColorPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
323 #define _glIndexPointer_size(type, stride, count) _glArrayPointer_size(1, type, stride, count)
324 #define _glTexCoordPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
325 #define _glEdgeFlagPointer_size(stride, count) _glArrayPointer_size(1, GL_BOOL, stride, count)
326 #define _glFogCoordPointer_size(type, stride, count) _glArrayPointer_size(1, type, stride, count)
327 #define _glSecondaryColorPointer_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
328 #define _glVertexAttribPointer_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
329 #define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
330 #define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
333 * Same as glGetIntegerv, but passing the result in the return value.
336 _glGetInteger(GLenum pname) {
338 _glGetIntegerv(pname, ¶m);
343 _element_array_buffer_binding(void) {
344 return _glGetInteger(GL_ELEMENT_ARRAY_BUFFER_BINDING);
348 _glDrawArrays_count(GLint first, GLsizei count)
353 return first + count;
356 #define _glDrawArraysEXT_count _glDrawArrays_count
358 /* Forward declaration for definition in gltrace.py */
360 _shadow_glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
364 _glDrawElementsBaseVertex_count(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
372 GLint element_array_buffer = _element_array_buffer_binding();
373 if (element_array_buffer) {
374 // Read indices from index buffer object
375 GLintptr offset = (GLintptr)indices;
376 GLsizeiptr size = count*_gl_type_size(type);
377 GLvoid *temp = malloc(size);
381 memset(temp, 0, size);
382 _shadow_glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
392 if (type == GL_UNSIGNED_BYTE) {
393 const GLubyte *p = (const GLubyte *)indices;
394 for (i = 0; i < count; ++i) {
395 if (p[i] > maxindex) {
399 } else if (type == GL_UNSIGNED_SHORT) {
400 const GLushort *p = (const GLushort *)indices;
401 for (i = 0; i < count; ++i) {
402 if (p[i] > maxindex) {
406 } else if (type == GL_UNSIGNED_INT) {
407 const GLuint *p = (const GLuint *)indices;
408 for (i = 0; i < count; ++i) {
409 if (p[i] > maxindex) {
414 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
417 if (element_array_buffer) {
421 maxindex += basevertex;
426 #define _glDrawRangeElementsBaseVertex_count(start, end, count, type, indices, basevertex) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
428 #define _glDrawElements_count(count, type, indices) _glDrawElementsBaseVertex_count(count, type, indices, 0);
429 #define _glDrawRangeElements_count(start, end, count, type, indices) _glDrawElements_count(count, type, indices)
430 #define _glDrawRangeElementsEXT_count _glDrawRangeElements_count
432 /* FIXME take in consideration instancing */
433 #define _glDrawArraysInstanced_count(first, count, primcount) _glDrawArrays_count(first, count)
434 #define _glDrawElementsInstanced_count(count, type, indices, primcount) _glDrawElements_count(count, type, indices)
435 #define _glDrawElementsInstancedBaseVertex_count(count, type, indices, primcount, basevertex) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
436 #define _glDrawRangeElementsInstanced_count(start, end, count, type, indices, primcount) _glDrawRangeElements_count(start, end, count, type, indices)
437 #define _glDrawRangeElementsInstancedBaseVertex_count(start, end, count, type, indices, primcount, basevertex) _glDrawRangeElementsBaseVertex_count(start, end, count, type, indices, basevertex)
439 #define _glDrawArraysInstancedBaseInstance_count(first, count, primcount, baseinstance) _glDrawArrays_count(first, count)
440 #define _glDrawElementsInstancedBaseInstance_count(count, type, indices, primcount, baseinstance) _glDrawElements_count(count, type, indices)
441 #define _glDrawElementsInstancedBaseVertexBaseInstance_count(count, type, indices, primcount, basevertex, baseinstance) _glDrawElementsBaseVertex_count(count, type, indices, basevertex)
443 #define _glDrawArraysInstancedARB_count _glDrawArraysInstanced_count
444 #define _glDrawElementsInstancedARB_count _glDrawElementsInstanced_count
445 #define _glDrawArraysInstancedEXT_count _glDrawArraysInstanced_count
446 #define _glDrawElementsInstancedEXT_count _glDrawElementsInstanced_count
449 _glDrawArraysIndirect_count(const GLvoid *indirect) {
450 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
455 _glDrawElementsIndirect_count(GLenum type, const GLvoid *indirect) {
456 os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
461 _glMultiDrawArrays_count(const GLint *first, const GLsizei *count, GLsizei drawcount) {
463 for (GLsizei draw = 0; draw < drawcount; ++draw) {
464 GLuint _count_draw = _glDrawArrays_count(first[draw], count[draw]);
465 _count = std::max(_count, _count_draw);
471 _glMultiDrawElements_count(const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount) {
473 for (GLsizei draw = 0; draw < drawcount; ++draw) {
474 GLuint _count_draw = _glDrawElements_count(count[draw], type, indices[draw]);
475 _count = std::max(_count, _count_draw);
481 _glMultiDrawElementsBaseVertex_count(const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint * basevertex) {
483 for (GLsizei draw = 0; draw < drawcount; ++draw) {
484 GLuint _count_draw = _glDrawElementsBaseVertex_count(count[draw], type, indices[draw], basevertex[draw]);
485 _count = std::max(_count, _count_draw);
490 #define _glMultiDrawArraysEXT_count _glMultiDrawArrays_count
491 #define _glMultiDrawElementsEXT_count _glMultiDrawElements_count
493 #define _glMultiModeDrawArraysIBM_count(first, count, drawcount, modestride) _glMultiDrawArrays_count(first, count, drawcount)
494 #define _glMultiModeDrawElementsIBM_count(count, type, indices, drawcount, modestride) _glMultiDrawElements_count(count, type, (const GLvoid **)indices, drawcount)
498 _glCallLists_size(GLsizei n, GLenum type)
500 return n*_gl_type_size(type);
504 _glMap1d_size(GLenum target, GLint stride, GLint order)
513 case GL_MAP1_TEXTURE_COORD_1:
516 case GL_MAP1_TEXTURE_COORD_2:
520 case GL_MAP1_TEXTURE_COORD_3:
521 case GL_MAP1_VERTEX_3:
524 case GL_MAP1_COLOR_4:
525 case GL_MAP1_TEXTURE_COORD_4:
526 case GL_MAP1_VERTEX_4:
530 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
534 if (stride < channels) {
538 return channels + stride * (order - 1);
541 #define _glMap1f_size _glMap1d_size
544 _glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
546 if (uorder < 1 || vorder < 1) {
553 case GL_MAP2_TEXTURE_COORD_1:
556 case GL_MAP2_TEXTURE_COORD_2:
560 case GL_MAP2_TEXTURE_COORD_3:
561 case GL_MAP2_VERTEX_3:
564 case GL_MAP2_COLOR_4:
565 case GL_MAP2_TEXTURE_COORD_4:
566 case GL_MAP2_VERTEX_4:
570 os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
574 if (ustride < channels || vstride < channels) {
579 ustride * (uorder - 1) +
580 vstride * (vorder - 1);
583 #define _glMap2f_size _glMap2d_size
585 static inline unsigned
586 _gl_format_channels(GLenum format) {
595 case GL_DEPTH_COMPONENT:
596 case GL_STENCIL_INDEX:
598 case GL_DEPTH_STENCIL:
599 case GL_LUMINANCE_ALPHA:
612 case GL_DSDT_MAG_VIB_NV:
617 os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
625 return (x & (x - 1)) == 0;
628 template<class X, class Y>
631 return (x + (y - 1)) & ~(y - 1);
635 _gl_format_size(GLenum format, GLenum type,
636 unsigned & bits_per_element, unsigned & bits_per_pixel)
638 unsigned num_channels = _gl_format_channels(format);
642 bits_per_pixel = bits_per_element = 1;
645 case GL_UNSIGNED_BYTE:
646 bits_per_element = 8;
647 bits_per_pixel = bits_per_element * num_channels;
650 case GL_UNSIGNED_SHORT:
652 bits_per_element = 16;
653 bits_per_pixel = bits_per_element * num_channels;
656 case GL_UNSIGNED_INT:
658 bits_per_element = 32;
659 bits_per_pixel = bits_per_element * num_channels;
661 case GL_UNSIGNED_BYTE_3_3_2:
662 case GL_UNSIGNED_BYTE_2_3_3_REV:
663 bits_per_pixel = bits_per_element = 8;
665 case GL_UNSIGNED_SHORT_4_4_4_4:
666 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
667 case GL_UNSIGNED_SHORT_5_5_5_1:
668 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
669 case GL_UNSIGNED_SHORT_5_6_5:
670 case GL_UNSIGNED_SHORT_5_6_5_REV:
671 case GL_UNSIGNED_SHORT_8_8_MESA:
672 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
673 bits_per_pixel = bits_per_element = 16;
675 case GL_UNSIGNED_INT_8_8_8_8:
676 case GL_UNSIGNED_INT_8_8_8_8_REV:
677 case GL_UNSIGNED_INT_10_10_10_2:
678 case GL_UNSIGNED_INT_2_10_10_10_REV:
679 case GL_UNSIGNED_INT_24_8:
680 case GL_UNSIGNED_INT_10F_11F_11F_REV:
681 case GL_UNSIGNED_INT_5_9_9_9_REV:
682 case GL_UNSIGNED_INT_S8_S8_8_8_NV:
683 case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
684 bits_per_pixel = bits_per_element = 32;
686 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
687 bits_per_pixel = bits_per_element = 64;
690 os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
691 bits_per_pixel = bits_per_element = 0;
697 _glClearBufferData_size(GLenum format, GLenum type) {
698 unsigned bits_per_element;
699 unsigned bits_per_pixel;
700 _gl_format_size(format, type, bits_per_element, bits_per_pixel);
701 return (bits_per_pixel + 7)/8;
705 _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
707 unsigned bits_per_element;
708 unsigned bits_per_pixel;
709 _gl_format_size(format, type, bits_per_element, bits_per_pixel);
712 GLint row_length = 0;
713 GLint image_height = 0;
715 GLint skip_pixels = 0;
716 GLint skip_images = 0;
718 _glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
719 if (has_unpack_subimage) {
720 _glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
721 _glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
722 _glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
723 _glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
724 _glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
727 if (row_length <= 0) {
731 size_t row_stride = (row_length*bits_per_pixel + 7)/8;
733 if ((bits_per_element == 1*8 ||
734 bits_per_element == 2*8 ||
735 bits_per_element == 4*8 ||
736 bits_per_element == 8*8) &&
737 (GLint)bits_per_element < alignment*8) {
738 row_stride = _align(row_stride, alignment);
741 if (image_height <= 0) {
742 image_height = height;
745 /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
746 * not be considered for pixel rectangles. */
748 size_t image_stride = image_height*row_stride;
750 size_t size = depth*image_stride;
752 size += (skip_pixels*bits_per_pixel + 7)/8;
753 size += skip_rows*row_stride;
754 size += skip_images*image_stride;
759 // note that can_unpack_subimage() is generated by gltrace.py
760 #define _glTexImage3D_size(format, type, width, height, depth) _gl_image_size(format, type, width, height, depth, can_unpack_subimage())
761 #define _glTexImage2D_size(format, type, width, height) _gl_image_size(format, type, width, height, 1, can_unpack_subimage())
762 #define _glTexImage1D_size(format, type, width) _gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
764 #define _glTexSubImage3D_size(format, type, width, height, depth) _glTexImage3D_size(format, type, width, height, depth)
765 #define _glTexSubImage2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
766 #define _glTexSubImage1D_size(format, type, width) _glTexImage1D_size(format, type, width)
768 #define _glTexImage3DEXT_size _glTexImage3D_size
769 #define _glTexImage2DEXT_size _glTexImage2D_size
770 #define _glTexImage1DEXT_size _glTexImage1D_size
771 #define _glTexSubImage3DEXT_size _glTexSubImage3D_size
772 #define _glTexSubImage2DEXT_size _glTexSubImage2D_size
773 #define _glTexSubImage1DEXT_size _glTexSubImage1D_size
775 #define _glTextureImage3DEXT_size _glTexImage3D_size
776 #define _glTextureImage2DEXT_size _glTexImage2D_size
777 #define _glTextureImage1DEXT_size _glTexImage1D_size
778 #define _glTextureSubImage3DEXT_size _glTexSubImage3D_size
779 #define _glTextureSubImage2DEXT_size _glTexSubImage2D_size
780 #define _glTextureSubImage1DEXT_size _glTexSubImage1D_size
782 #define _glMultiTexImage3DEXT_size _glTexImage3D_size
783 #define _glMultiTexImage2DEXT_size _glTexImage2D_size
784 #define _glMultiTexImage1DEXT_size _glTexImage1D_size
785 #define _glMultiTexSubImage3DEXT_size _glTexSubImage3D_size
786 #define _glMultiTexSubImage2DEXT_size _glTexSubImage2D_size
787 #define _glMultiTexSubImage1DEXT_size _glTexSubImage1D_size
789 #define _glDrawPixels_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
790 #define _glConvolutionFilter1D_size(format, type, width) _glTexImage1D_size(format, type, width)
791 #define _glConvolutionFilter2D_size(format, type, width, height) _glTexImage2D_size(format, type, width, height)
792 #define _glColorTable_size(format, type, width) _glTexImage1D_size(format, type, width)
793 #define _glColorSubTable_size(format, type, count) _glColorTable_size(format, type, count)
795 #define _glBitmap_size(width, height) _glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
796 #define _glPolygonStipple_size() _glBitmap_size(32, 32)
799 _glClearBuffer_size(GLenum buffer)
807 case GL_FRONT_AND_BACK:
813 os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
819 * attribute list, terminated by the given terminator.
823 _AttribList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
830 } while (*pAttribList++ != terminator);
838 * (key, value) attribute list, terminated by the given terminator.
842 _AttribPairList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
847 while (pAttribList[size] != terminator) {
850 // terminator also counts
858 #endif /* _GL_SIZE_HPP_ */