1 /**************************************************************************
3 * Copyright 2011 Jose Fonseca
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 **************************************************************************/
31 #include "d3d9imports.hpp"
32 #include "d3dshader.hpp"
33 #include "d3dstate.hpp"
42 dumpShader(JSONWriter &json, const char *name, T *pShader) {
51 hr = pShader->GetFunction(NULL, &SizeOfData);
54 pData = malloc(SizeOfData);
56 hr = pShader->GetFunction(pData, &SizeOfData);
58 IDisassemblyBuffer *pDisassembly = NULL;
59 hr = DisassembleShader((const DWORD *)pData, &pDisassembly);
61 json.beginMember(name);
62 json.writeString((const char *)pDisassembly->GetBufferPointer() /*, pDisassembly->GetBufferSize() */);
64 pDisassembly->Release();
76 dumpShaders(JSONWriter &json, IDirect3DDevice9 *pDevice)
78 json.beginMember("shaders");
83 IDirect3DVertexShader9 *pVertexShader = NULL;
84 hr = pDevice->GetVertexShader(&pVertexShader);
86 dumpShader(json, "vertex", pVertexShader);
89 IDirect3DPixelShader9 *pPixelShader = NULL;
90 hr = pDevice->GetPixelShader(&pPixelShader);
92 dumpShader(json, "pixel", pPixelShader);
96 json.endMember(); // shaders
100 dumpDevice(std::ostream &os, IDirect3DDevice9 *pDevice)
105 json.beginMember("parameters");
108 json.endMember(); // parameters
110 dumpShaders(json, pDevice);
112 json.beginMember("textures");
115 json.endMember(); // textures
117 dumpFramebuffer(json, pDevice);
121 } /* namespace d3dstate */