1 trim --frames=0-5/draw,0-5/frame glxsimple.trace
2 dump --verbose glxsimple-trim.trace
3 0 glClear(mask = GL_COLOR_BUFFER_BIT)
4 1 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)
7 3 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)
10 5 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)
12 6 glClear(mask = GL_COLOR_BUFFER_BIT)
13 7 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)
16 9 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)
19 11 glXSwapBuffers(dpy = 0x236a280, drawable = 41943041)