]> git.notmuchmail.org Git - apitrace/blobdiff - CMakeLists.txt
More parameters. Cleanups.
[apitrace] / CMakeLists.txt
index 30befd33891b856f0a02ac51b64734a9397662fd..95f19c6708501c0f9bc8f1eae457a78b72c38a50 100644 (file)
@@ -44,6 +44,8 @@ if (MSVC)
        add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
        add_definitions (-wd4505) # unreferenced local function has been removed
        add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
+       # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+       add_definitions (-wd4018) # signed/unsigned mismatch
        
        # Use static runtime
        # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
@@ -56,7 +58,10 @@ if (MSVC)
                endif (${flag_var} MATCHES "/MD")
        endforeach (flag_var)
 else ()
+       # Adjust warnings
        add_definitions (-Wall)
+       # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+       add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
 endif ()
 
 # Use bundled ZLIB if system one can't be found
@@ -95,7 +100,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d8.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
-       #               DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
+       #               DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
        #       )
        #       add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d8 PROPERTIES PREFIX "")
@@ -107,7 +112,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d9.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
-       #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
+       #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
        #       )
        #       add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d9 PROPERTIES PREFIX "")
@@ -119,7 +124,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d10.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
-       #               DEPENDS d3d10misc.py windows.py base.py
+       #               DEPENDS d3d10misc.py winapi.py stdapi.py
        #       )
        #       add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d10 PROPERTIES PREFIX "")
@@ -129,7 +134,7 @@ if (WIN32)
        add_custom_command (
                OUTPUT opengl32.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
-               DEPENDS opengl32.py trace.py wglapi.py glapi.py windows.py base.py
+               DEPENDS opengl32.py trace.py wglapi.py glenum.py glapi.py glenum.py winapi.py stdapi.py
        )
        add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
        set_target_properties (opengl PROPERTIES
@@ -145,7 +150,7 @@ else ()
        add_custom_command (
                OUTPUT glxtrace.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
-               DEPENDS glxtrace.py trace.py glapi.py base.py
+               DEPENDS glxtrace.py trace.py glapi.py glenum.py stdapi.py
        )
 
        add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
@@ -160,7 +165,7 @@ if (GLEW_INCLUDE_DIR)
        add_custom_command (
                OUTPUT glretrace.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
-               DEPENDS glretrace.py glapi.py base.py
+               DEPENDS glretrace.py glapi.py glenum.py stdapi.py
        )
 
        include_directories (