]> git.notmuchmail.org Git - dvonn/blobdiff - dvonn.c
Add support for dual-display mode
[dvonn] / dvonn.c
diff --git a/dvonn.c b/dvonn.c
index 806a8e69247c289f3a712d12293b610f54e43384..e14001658fc3d1a6d7c3d6a101d874f6b2cc1ece 100644 (file)
--- a/dvonn.c
+++ b/dvonn.c
@@ -157,6 +157,17 @@ on_button_press_event (GtkWidget   *widget,
     int x, y;
     char *error;
 
+    /* Ignore double and triple clicks. */
+    if (event->type >= GDK_2BUTTON_PRESS)
+       return TRUE;
+
+    /* Right-click means pass, (yes, it would be better to add some
+     * actual UI elements... */
+    if (event->button == 3) {
+       dvonn_board_pass (&game->board);
+       return TRUE;
+    }
+
     x = event->x;
     y = event->y;
     layout_device_to_board (layout, &x, &y);
@@ -185,12 +196,14 @@ on_button_press_event (GtkWidget  *widget,
     }
 
     if (! game->has_selected) {
-       if (game->board.cells[x][y].type == game->board.player) {
-           game->has_selected = TRUE;
-           game->selected_x = x;
-           game->selected_y = y;
-           dvonn_game_update_windows (game);
-       }
+       if (game->board.cells[x][y].type == game->board.player &&
+           ! dvonn_board_cell_surrounded (&game->board, x, y))
+           {
+                   game->has_selected = TRUE;
+                   game->selected_x = x;
+                   game->selected_y = y;
+                   dvonn_game_update_windows (game);
+           }
        return TRUE;
     }
 
@@ -427,7 +440,7 @@ view_init (view_t *view, dvonn_game_t *game, GtkWidget *window)
     view->layout.height = 0;
 }
 
-static void
+static GtkWidget*
 dvonn_game_create_view (dvonn_game_t *game)
 {
     view_t *view;
@@ -470,20 +483,34 @@ dvonn_game_create_view (dvonn_game_t *game)
                      G_CALLBACK (on_button_press_event), view);
 
     gtk_widget_show_all (window);
+
+    return window;
 }
 
 int
 main (int argc, char *argv[])
 {
+    GtkWidget *window;
+    GdkDisplay *display;
+    GdkScreen *screen;
     dvonn_game_t game;
 
     dvonn_game_init (&game);
 
     gtk_init (&argc, &argv);
 
-    /* Create two views of the game (one for each player) */
-    dvonn_game_create_view (&game);
+    /* Create a view for player 1. */
     dvonn_game_create_view (&game);
+
+    /* If Keith has connected to my machine, create a view for him as
+     * well. */
+    setenv ("XAUTHORITY", "/home/keithp/.Xauthority", 1);
+    display = gdk_display_open ("localhost:10.0");
+    if (display) {
+       screen = gdk_display_get_default_screen (display);
+       window = dvonn_game_create_view (&game);
+       gtk_window_set_screen (GTK_WINDOW (window), screen);
+    }
     
     gtk_main ();