("", X, 1, "GL_FRAMEBUFFER_DEFAULT"), # 0x8218
("", X, 1, "GL_FRAMEBUFFER_UNDEFINED"), # 0x8219
("", X, 1, "GL_DEPTH_STENCIL_ATTACHMENT"), # 0x821A
- ("", X, 1, "GL_MAJOR_VERSION"), # 0x821B
- ("", X, 1, "GL_MINOR_VERSION"), # 0x821C
- ("", X, 1, "GL_NUM_EXTENSIONS"), # 0x821D
- ("", X, 1, "GL_CONTEXT_FLAGS"), # 0x821E
+ ("glGet", I, 1, "GL_MAJOR_VERSION"), # 0x821B
+ ("glGet", I, 1, "GL_MINOR_VERSION"), # 0x821C
+ ("glGet", I, 1, "GL_NUM_EXTENSIONS"), # 0x821D
+ ("glGet", I, 1, "GL_CONTEXT_FLAGS"), # 0x821E
("", X, 1, "GL_INDEX"), # 0x8222
("", X, 1, "GL_DEPTH_BUFFER"), # 0x8223
("", X, 1, "GL_STENCIL_BUFFER"), # 0x8224
("", X, 1, "GL_GUILTY_CONTEXT_RESET_ARB"), # 0x8253
("", X, 1, "GL_INNOCENT_CONTEXT_RESET_ARB"), # 0x8254
("", X, 1, "GL_UNKNOWN_CONTEXT_RESET_ARB"), # 0x8255
- ("", X, 1, "GL_RESET_NOTIFICATION_STRATEGY_ARB"), # 0x8256
+ ("glGet", E, 1, "GL_RESET_NOTIFICATION_STRATEGY_ARB"), # 0x8256
("", X, 1, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT"), # 0x8257
("", X, 1, "GL_PROGRAM_SEPARABLE"), # 0x8258
("glGet", I, 1, "GL_ACTIVE_PROGRAM"), # 0x8259
("", X, 1, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV"), # 0x8DAD
("", X, 1, "GL_SHADER_INCLUDE_ARB"), # 0x8DAE
("", X, 1, "GL_DEPTH_BUFFER_FLOAT_MODE_NV"), # 0x8DAF
- ("", X, 1, "GL_FRAMEBUFFER_SRGB"), # 0x8DB9
- ("", X, 1, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"), # 0x8DBA
+ ("glGet", B, 1, "GL_FRAMEBUFFER_SRGB"), # 0x8DB9
+ ("glGet", B, 1, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"), # 0x8DBA
("", X, 1, "GL_COMPRESSED_RED_RGTC1"), # 0x8DBB
("", X, 1, "GL_COMPRESSED_SIGNED_RED_RGTC1"), # 0x8DBC
("", X, 1, "GL_COMPRESSED_RG_RGTC2"), # 0x8DBD
("", X, 1, "GL_RGB16_SNORM"), # 0x8F9A
("", X, 1, "GL_RGBA16_SNORM"), # 0x8F9B
("", X, 1, "GL_SIGNED_NORMALIZED"), # 0x8F9C
- ("", X, 1, "GL_PRIMITIVE_RESTART"), # 0x8F9D
- ("", X, 1, "GL_PRIMITIVE_RESTART_INDEX"), # 0x8F9E
+ ("glGet", B, 1, "GL_PRIMITIVE_RESTART"), # 0x8F9D
+ ("glGet", I, 1, "GL_PRIMITIVE_RESTART_INDEX"), # 0x8F9E
("", X, 1, "GL_INT8_NV"), # 0x8FE0
("", X, 1, "GL_INT8_VEC2_NV"), # 0x8FE1
("", X, 1, "GL_INT8_VEC3_NV"), # 0x8FE2
("", X, 1, "GL_MAX_GEOMETRY_INPUT_COMPONENTS"), # 0x9123
("", X, 1, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"), # 0x9124
("", X, 1, "GL_MAX_FRAGMENT_INPUT_COMPONENTS"), # 0x9125
- ("", X, 1, "GL_CONTEXT_PROFILE_MASK"), # 0x9126
+ ("glGet", I, 1, "GL_CONTEXT_PROFILE_MASK"), # 0x9126
("", X, 1, "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"), # 0x9143
("", X, 1, "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"), # 0x9144
("", X, 1, "GL_DEBUG_LOGGED_MESSAGES_ARB"), # 0x9145