]> git.notmuchmail.org Git - apitrace/blobdiff - glparams.py
Handle an arbitrary number of image channels.
[apitrace] / glparams.py
index bc55daba20242d7a189a43cf56c2c722eb5a8d72..8d07208e20e8dbe6fa632ce14d645205e2407631 100644 (file)
@@ -1613,8 +1613,8 @@ parameters = [
     ("",       X,      1,      "GL_DYNAMIC_ATI"),      # 0x8761
     ("",       X,      1,      "GL_PRESERVE_ATI"),     # 0x8762
     ("",       X,      1,      "GL_DISCARD_ATI"),      # 0x8763
-    ("",       X,      1,      "GL_BUFFER_SIZE"),      # 0x8764
-    ("",       X,      1,      "GL_BUFFER_USAGE"),     # 0x8765
+    ("glGetBufferParameter",   I,      1,      "GL_BUFFER_SIZE"),      # 0x8764
+    ("glGetBufferParameter",   E,      1,      "GL_BUFFER_USAGE"),     # 0x8765
     ("",       X,      1,      "GL_ARRAY_OBJECT_BUFFER_ATI"),  # 0x8766
     ("",       X,      1,      "GL_ARRAY_OBJECT_OFFSET_ATI"),  # 0x8767
     ("",       X,      1,      "GL_ELEMENT_ARRAY_ATI"),        # 0x8768
@@ -1931,9 +1931,9 @@ parameters = [
     ("",       X,      1,      "GL_READ_ONLY"),        # 0x88B8
     ("",       X,      1,      "GL_WRITE_ONLY"),       # 0x88B9
     ("",       X,      1,      "GL_READ_WRITE"),       # 0x88BA
-    ("",       X,      1,      "GL_BUFFER_ACCESS"),    # 0x88BB
-    ("",       X,      1,      "GL_BUFFER_MAPPED"),    # 0x88BC
-    ("",       X,      1,      "GL_BUFFER_MAP_POINTER"),       # 0x88BD
+    ("glGetBufferParameter",   E,      1,      "GL_BUFFER_ACCESS"),    # 0x88BB
+    ("glGetBufferParameter",   B,      1,      "GL_BUFFER_MAPPED"),    # 0x88BC
+    ("glGetBufferParameter",   P,      1,      "GL_BUFFER_MAP_POINTER"),       # 0x88BD
     ("",       X,      1,      "GL_WRITE_DISCARD_NV"), # 0x88BE
     ("",       X,      1,      "GL_TIME_ELAPSED"),     # 0x88BF
     ("",       X,      1,      "GL_MATRIX0_ARB"),      # 0x88C0
@@ -2332,7 +2332,7 @@ parameters = [
     ("",       X,      1,      "GL_READ_FRAMEBUFFER"), # 0x8CA8
     ("",       X,      1,      "GL_DRAW_FRAMEBUFFER"), # 0x8CA9
     ("glGet",  I,      1,      "GL_READ_FRAMEBUFFER_BINDING"), # 0x8CAA
-    ("",       X,      1,      "GL_RENDERBUFFER_SAMPLES"),     # 0x8CAB
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_SAMPLES"),     # 0x8CAB
     ("",       X,      1,      "GL_DEPTH_COMPONENT32F"),       # 0x8CAC
     ("",       X,      1,      "GL_DEPTH32F_STENCIL8"),        # 0x8CAD
     ("glGetFramebufferAttachmentParameter",    E,      1,      "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"),       # 0x8CD0
@@ -2369,19 +2369,19 @@ parameters = [
     ("",       X,      1,      "GL_STENCIL_ATTACHMENT"),       # 0x8D20
     ("",       X,      1,      "GL_FRAMEBUFFER"),      # 0x8D40
     ("",       X,      1,      "GL_RENDERBUFFER"),     # 0x8D41
-    ("",       X,      1,      "GL_RENDERBUFFER_WIDTH"),       # 0x8D42
-    ("",       X,      1,      "GL_RENDERBUFFER_HEIGHT"),      # 0x8D43
-    ("",       X,      1,      "GL_RENDERBUFFER_INTERNAL_FORMAT"),     # 0x8D44
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_WIDTH"),       # 0x8D42
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_HEIGHT"),      # 0x8D43
+    ("glGetRenderbufferParameter",     E,      1,      "GL_RENDERBUFFER_INTERNAL_FORMAT"),     # 0x8D44
     ("",       X,      1,      "GL_STENCIL_INDEX1"),   # 0x8D46
     ("",       X,      1,      "GL_STENCIL_INDEX4"),   # 0x8D47
     ("",       X,      1,      "GL_STENCIL_INDEX8"),   # 0x8D48
     ("",       X,      1,      "GL_STENCIL_INDEX16"),  # 0x8D49
-    ("",       X,      1,      "GL_RENDERBUFFER_RED_SIZE"),    # 0x8D50
-    ("",       X,      1,      "GL_RENDERBUFFER_GREEN_SIZE"),  # 0x8D51
-    ("",       X,      1,      "GL_RENDERBUFFER_BLUE_SIZE"),   # 0x8D52
-    ("",       X,      1,      "GL_RENDERBUFFER_ALPHA_SIZE"),  # 0x8D53
-    ("",       X,      1,      "GL_RENDERBUFFER_DEPTH_SIZE"),  # 0x8D54
-    ("",       X,      1,      "GL_RENDERBUFFER_STENCIL_SIZE"),        # 0x8D55
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_RED_SIZE"),    # 0x8D50
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_GREEN_SIZE"),  # 0x8D51
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_BLUE_SIZE"),   # 0x8D52
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_ALPHA_SIZE"),  # 0x8D53
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_DEPTH_SIZE"),  # 0x8D54
+    ("glGetRenderbufferParameter",     I,      1,      "GL_RENDERBUFFER_STENCIL_SIZE"),        # 0x8D55
     ("",       X,      1,      "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"),       # 0x8D56
     ("glGet",  I,      1,      "GL_MAX_SAMPLES"),      # 0x8D57
     ("",       X,      1,      "GL_RGBA32UI"), # 0x8D70
@@ -2812,9 +2812,9 @@ parameters = [
     ("",       X,      1,      "GL_TIMEOUT_EXPIRED"),  # 0x911B
     ("",       X,      1,      "GL_CONDITION_SATISFIED"),      # 0x911C
     ("",       X,      1,      "GL_WAIT_FAILED"),      # 0x911D
-    ("",       X,      1,      "GL_BUFFER_ACCESS_FLAGS"),      # 0x911F
-    ("",       X,      1,      "GL_BUFFER_MAP_LENGTH"),        # 0x9120
-    ("",       X,      1,      "GL_BUFFER_MAP_OFFSET"),        # 0x9121
+    ("glGetBufferParameter",   I,      1,      "GL_BUFFER_ACCESS_FLAGS"),      # 0x911F
+    ("glGetBufferParameter",   I,      1,      "GL_BUFFER_MAP_LENGTH"),        # 0x9120
+    ("glGetBufferParameter",   I,      1,      "GL_BUFFER_MAP_OFFSET"),        # 0x9121
     ("",       X,      1,      "GL_MAX_VERTEX_OUTPUT_COMPONENTS"),     # 0x9122
     ("",       X,      1,      "GL_MAX_GEOMETRY_INPUT_COMPONENTS"),    # 0x9123
     ("",       X,      1,      "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"),   # 0x9124