#define __glPointParameterfv_size __glPointParameterfvEXT_size
#define __glPointParameteriv_size __glPointParameterfvEXT_size
+#define __glPointParameterfvARB_size __glPointParameterfvEXT_size
#define __glPointParameterivNV_size __glPointParameterfvEXT_size
static inline size_t
#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width, 0)
+#define __glTexImage3DEXT_size __glTexImage3D_size
+#define __glTexImage2DEXT_size __glTexImage2D_size
+#define __glTexImage1DEXT_size __glTexImage1D_size
+#define __glTexSubImage3DEXT_size __glTexSubImage3D_size
+#define __glTexSubImage2DEXT_size __glTexSubImage2D_size
+#define __glTexSubImage1DEXT_size __glTexSubImage1D_size
+
#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height, 0)
#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 0)