case GL_BYTE:
case GL_UNSIGNED_BYTE:
return 1;
- break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
case GL_HALF_FLOAT:
return 2;
- break;
case GL_3_BYTES:
return 3;
- break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_4_BYTES:
return 4;
- break;
case GL_DOUBLE:
return 8;
- break;
default:
OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
return 0;
#define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
static inline GLuint
__glDrawArrays_maxindex(GLint first, GLsizei count)
case GL_BLUE:
case GL_ALPHA:
case GL_INTENSITY:
+ case GL_LUMINANCE:
case GL_DEPTH_COMPONENT:
case GL_STENCIL_INDEX:
num_channels = 1;
num_channels = 4;
break;
default:
- OS::DebugMessage("warning: %s: unexpected GLenum 0x%04X\n", __FUNCTION__, format);
+ OS::DebugMessage("warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
num_channels = 0;
break;
}
bits_per_pixel = 32;
break;
default:
- OS::DebugMessage("warning: %s: unexpected GLenum 0x%04X\n", __FUNCTION__, type);
+ OS::DebugMessage("warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
bits_per_pixel = 0;
break;
}
#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height, 0)
#define __glPolygonStipple_size() __glBitmap_size(32, 32)
+
+/*
+ * 0 terminated integer/float attribute list.
+ */
+template<class T>
+static inline size_t
+__AttribList_size(const T *pAttribList)
+{
+ size_t size = 0;
+
+ if (pAttribList) {
+ do {
+ ++size;
+ } while (*pAttribList++);
+ }
+
+ return size;
+}
+
+
#endif /* _GL_HELPERS_HPP_ */