#include <iostream>
#include "glws.hpp"
+
#include "glproc.hpp"
share_context = dynamic_cast<GlxContext*>(shareContext)->context;
}
-
if (glxVersion >= 0x0104 && has_GLX_ARB_create_context) {
Attributes<int> attribs;
attribs.add(GLX_RENDER_TYPE, GLX_RGBA_TYPE);
attribs.end();
context = glXCreateContextAttribsARB(display, visual->fbconfig, share_context, True, attribs);
- } else if (glxVersion >= 0x103) {
+ } else
+ if (glxVersion >= 0x103) {
context = glXCreateNewContext(display, visual->fbconfig, GLX_RGBA_TYPE, share_context, True);
} else {
context = glXCreateContext(display, visual->visinfo, share_context, True);