#define _D3D9SIZE_HPP_
-/* We purposedly don't include any D3D header, so that this header can be used
- * with all D3D versions. */
-
-#include <assert.h>
-
-#include "os.hpp"
-
-
-static inline size_t
-_vertexCount(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount)
-{
- switch (PrimitiveType) {
- case D3DPT_POINTLIST:
- return PrimitiveCount;
- case D3DPT_LINELIST:
- return PrimitiveCount*2;
- case D3DPT_LINESTRIP:
- return PrimitiveCount + 1;
- case D3DPT_TRIANGLELIST:
- return PrimitiveCount * 3;
- case D3DPT_TRIANGLESTRIP:
- return PrimitiveCount + 2;
- case D3DPT_TRIANGLEFAN:
- return PrimitiveCount + 1;
- default:
- os::log("apitrace: warning: %s: unknown D3DPRIMITIVETYPE %u\n", __FUNCTION__, PrimitiveType);
- return 0;
- }
-}
-
-
-static inline size_t
-_vertexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, UINT VertexStride) {
- return _vertexCount(PrimitiveType, PrimitiveCount) * VertexStride;
-}
+#include "d3dcommonsize.hpp"
static inline size_t
-_indexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, D3DFORMAT IndexDataFormat) {
- UINT IndexStride;
- switch (IndexDataFormat) {
- case D3DFMT_INDEX16:
- IndexStride = 2;
- break;
- case D3DFMT_INDEX32:
- IndexStride = 4;
- break;
- default:
- os::log("apitrace: warning: %s: unexpected index D3DFORMAT %u\n", __FUNCTION__, IndexDataFormat);
- return 0;
- }
- return _vertexCount(PrimitiveType, PrimitiveCount) * IndexStride;
-}
-
-
-#if DIRECT3D_VERSION >= 0x0800
-
-/*
- * Return the number of tokens for a given shader.
- */
-static inline size_t
-_shaderSize(const DWORD *pFunction)
-{
- DWORD dwLength = 0;
-
- while (true) {
- DWORD dwToken = pFunction[dwLength++];
-
- switch (dwToken & D3DSI_OPCODE_MASK) {
- case D3DSIO_COMMENT:
- dwLength += (dwToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
- break;
-
- case D3DSIO_END:
- if (dwToken != D3DSIO_END) {
- os::log("apitrace: warning: %s: malformed END token\n", __FUNCTION__);
- }
- return dwLength * sizeof *pFunction;
- }
- }
-}
-
-
-static size_t
-_getLockSize(D3DFORMAT Format, UINT Width, UINT Height, INT RowPitch, UINT Depth = 1, INT SlicePitch = 0) {
- if (Width == 0 || Height == 0 || Depth == 0) {
- return 0;
+_declCount(const D3DVERTEXELEMENT9 *pVertexElements) {
+ size_t count = 0;
+ if (pVertexElements) {
+ while (pVertexElements[count++].Stream != 0xff)
+ ;
}
-
- if (RowPitch < 0) {
- os::log("apitrace: warning: %s: negative row pitch %i\n", __FUNCTION__, RowPitch);
- return 0;
- }
-
- if (SlicePitch < 0) {
- os::log("apitrace: warning: %s: negative slice pitch %i\n", __FUNCTION__, SlicePitch);
- return 0;
- }
-
- switch ((DWORD)Format) {
- case D3DFMT_DXT1:
- case D3DFMT_DXT2:
- case D3DFMT_DXT3:
- case D3DFMT_DXT4:
- case D3DFMT_DXT5:
- Width = (Width + 3) / 4;
- Height = (Height + 3) / 4;
- break;
-
- case D3DFMT_ATI1N:
- case D3DFMT_ATI2N:
- /*
- * Because these are unsupported formats, RowPitch is not set to the
- * number of bytes between row of blocks, but instead in such way that
- * Height * RowPitch will match the expected size.
- */
- break;
-
- case D3DFMT_UYVY:
- case D3DFMT_R8G8_B8G8:
- case D3DFMT_YUY2:
- case D3DFMT_G8R8_G8B8:
- Width = (Width + 1) / 2;
- break;
-
- case D3DFMT_NV12:
- return (Height + ((Height + 1) / 2)) * RowPitch;
-
- case D3DFMT_NULL:
- return 0;
-
- default:
- break;
- }
-
- (void)Width;
-
- size_t size = Height * RowPitch;
-
- if (Depth > 1) {
- size += (Depth - 1) * SlicePitch;
- }
-
- return size;
+ return count;
}
-
-#endif /* DIRECT3D_VERSION >= 0x0800 */
-
-
-#if DIRECT3D_VERSION >= 0x0900
-
-
static inline void
-_getLockInfo(IDirect3DVertexBuffer9 *pBuffer, UINT OffsetToLock, UINT SizeToLock, void ** ppbData,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DVertexBuffer9 *pBuffer, UINT OffsetToLock, UINT SizeToLock, void ** ppbData,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = *ppbData;
- LockedSize = 0;
+ MappedSize = 0;
if (SizeToLock == 0) {
D3DVERTEXBUFFER_DESC Desc;
if (FAILED(hr)) {
return;
}
- LockedSize = Desc.Size;
+ MappedSize = Desc.Size;
} else {
- LockedSize = SizeToLock;
+ MappedSize = SizeToLock;
}
}
static inline void
-_getLockInfo(IDirect3DIndexBuffer9 *pBuffer, UINT OffsetToLock, UINT SizeToLock, void ** ppbData,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DIndexBuffer9 *pBuffer, UINT OffsetToLock, UINT SizeToLock, void ** ppbData,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = *ppbData;
- LockedSize = 0;
+ MappedSize = 0;
if (SizeToLock == 0) {
D3DINDEXBUFFER_DESC Desc;
if (FAILED(hr)) {
return;
}
- LockedSize = Desc.Size;
+ MappedSize = Desc.Size;
} else {
- LockedSize = SizeToLock;
+ MappedSize = SizeToLock;
}
}
static inline void
-_getLockInfo(IDirect3DSurface9 *pSurface, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DSurface9 *pSurface, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = pLockedRect->pBits;
- LockedSize = 0;
+ MappedSize = 0;
HRESULT hr;
Height = Desc.Height;
}
- LockedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
+ MappedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
}
static inline void
-_getLockInfo(IDirect3DTexture9 *pTexture, UINT Level, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DTexture9 *pTexture, UINT Level, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = pLockedRect->pBits;
- LockedSize = 0;
+ MappedSize = 0;
HRESULT hr;
Height = Desc.Height;
}
- LockedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
+ MappedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
}
static inline void
-_getLockInfo(IDirect3DCubeTexture9 *pTexture, D3DCUBEMAP_FACES FaceType, UINT Level, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DCubeTexture9 *pTexture, D3DCUBEMAP_FACES FaceType, UINT Level, const D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = pLockedRect->pBits;
- LockedSize = 0;
+ MappedSize = 0;
HRESULT hr;
Height = Desc.Height;
}
- LockedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
+ MappedSize = _getLockSize(Desc.Format, Width, Height, pLockedRect->Pitch);
}
static inline void
-_getLockInfo(IDirect3DVolume9 *pVolume, const D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DVolume9 *pVolume, const D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = pLockedVolume->pBits;
- LockedSize = 0;
+ MappedSize = 0;
HRESULT hr;
Depth = Desc.Depth;
}
- LockedSize = _getLockSize(Desc.Format, Width, Height, pLockedVolume->RowPitch, Depth, pLockedVolume->SlicePitch);
+ MappedSize = _getLockSize(Desc.Format, Width, Height, pLockedVolume->RowPitch, Depth, pLockedVolume->SlicePitch);
}
static inline void
-_getLockInfo(IDirect3DVolumeTexture9 *pTexture, UINT Level, const D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox,
- void * & pLockedData, size_t & LockedSize) {
+_getMapInfo(IDirect3DVolumeTexture9 *pTexture, UINT Level, const D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox,
+ void * & pLockedData, size_t & MappedSize) {
pLockedData = pLockedVolume->pBits;
- LockedSize = 0;
+ MappedSize = 0;
HRESULT hr;
Depth = Desc.Depth;
}
- LockedSize = _getLockSize(Desc.Format, Width, Height, pLockedVolume->RowPitch, Depth, pLockedVolume->SlicePitch);
+ MappedSize = _getLockSize(Desc.Format, Width, Height, pLockedVolume->RowPitch, Depth, pLockedVolume->SlicePitch);
}
-#endif /* DIRECT3D_VERSION >= 0x0900 */
-
-
#endif /* _D3D9SIZE_HPP_ */