${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
${SNAPPY_LIBRARIES}
+ ${GETOPT_LIBRARIES}
)
add_library (glretrace_common
if (DirectX_D3D10_INCLUDE_DIR)
include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
- set (MODULES d3d10)
+ set (DXGI_MODULES d3d10)
if (DirectX_D3D10_1_INCLUDE_DIR)
include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
- set (MODULES ${MODULES} d3d10_1)
+ set (DXGI_MODULES ${DXGI_MODULES} d3d10_1)
endif ()
+ set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES}
+ d3d10state.cpp
+ d3d10state_images.cpp
+ )
endif ()
if (DirectX_D3D11_INCLUDE_DIR)
include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
- set (MODULES ${MODULES} d3d11)
+ set (DXGI_MODULES ${DXGI_MODULES} d3d11)
if (DirectX_D3D11_1_INCLUDE_DIR)
include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR})
- set (MODULES ${MODULES} d3d11_1)
+ set (DXGI_MODULES ${DXGI_MODULES} d3d11_1)
endif ()
+ set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES}
+ d3d11state.cpp
+ d3d11state_images.cpp
+ )
endif ()
add_custom_command (
- OUTPUT d3dretrace_d3d10.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dcommonretrace.py ${MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp
+ OUTPUT d3dretrace_dxgi.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dxgiretrace.py ${DXGI_MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_dxgi.cpp
DEPENDS
- d3dcommonretrace.py
+ dxgiretrace.py
dllretrace.py
retrace.py
${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
add_executable (d3dretrace
d3dretrace_main.cpp
d3dretrace_d3d9.cpp
- d3dretrace_d3d10.cpp
+ d3dretrace_dxgi.cpp
d3dretrace_ws.cpp
d3d9state.cpp
d3d9state_images.cpp
+ ${D3DSTATE_SOURCES}
)
target_link_libraries (d3dretrace
retrace_common