bool insideList = false;
bool insideGlBeginEnd = false;
+bool supportsARBShaderObjects = false;
enum {
GPU_START = 0,
supportsElapsed = currentContext->hasExtension("GL_EXT_timer_query") || supportsTimestamp;
supportsOcclusion = currentContext->hasExtension("GL_ARB_occlusion_query");
supportsDebugOutput = currentContext->hasExtension("GL_ARB_debug_output");
+ supportsARBShaderObjects = currentContext->hasExtension("GL_ARB_shader_objects");
/* Check for timer query support */
if (retrace::profilingGpuTimes) {