from d3dtypes import *
from d3dcaps import *
-def OutPointer(type):
- return Out(Pointer(type), "out")
-
d3dnextFlags = Flags(DWORD, [
"D3DNEXT_NEXT",
"D3DNEXT_HEAD",
"D3DDP_DONOTLIGHT",
])
-HRESULT = Enum("HRESULT", [
- "D3D_OK",
+HRESULT = MAKE_HRESULT(ok = "D3D_OK", errors = [
"D3DERR_BADMAJORVERSION",
"D3DERR_BADMINORVERSION",
"D3DERR_INVALID_DEVICE",
IDirect3DVertexBuffer = Interface("IDirect3DVertexBuffer", IUnknown)
IDirect3DVertexBuffer7 = Interface("IDirect3DVertexBuffer7", IUnknown)
-LPUNKNOWN = Pointer(IUnknown)
+LPUNKNOWN = ObjPointer(IUnknown)
-LPDIRECT3D = Pointer(IDirect3D)
-LPDIRECT3DDEVICE = Pointer(IDirect3DDevice)
-LPDIRECT3DEXECUTEBUFFER = Pointer(IDirect3DExecuteBuffer)
-LPDIRECT3DLIGHT = Pointer(IDirect3DLight)
-LPDIRECT3DMATERIAL = Pointer(IDirect3DMaterial)
-LPDIRECT3DTEXTURE = Pointer(IDirect3DTexture)
-LPDIRECT3DVIEWPORT = Pointer(IDirect3DViewport)
+LPDIRECT3D = ObjPointer(IDirect3D)
+LPDIRECT3DDEVICE = ObjPointer(IDirect3DDevice)
+LPDIRECT3DEXECUTEBUFFER = ObjPointer(IDirect3DExecuteBuffer)
+LPDIRECT3DLIGHT = ObjPointer(IDirect3DLight)
+LPDIRECT3DMATERIAL = ObjPointer(IDirect3DMaterial)
+LPDIRECT3DTEXTURE = ObjPointer(IDirect3DTexture)
+LPDIRECT3DVIEWPORT = ObjPointer(IDirect3DViewport)
-LPDIRECT3D2 = Pointer(IDirect3D2)
-LPDIRECT3DDEVICE2 = Pointer(IDirect3DDevice2)
-LPDIRECT3DMATERIAL2 = Pointer(IDirect3DMaterial2)
-LPDIRECT3DTEXTURE2 = Pointer(IDirect3DTexture2)
-LPDIRECT3DVIEWPORT2 = Pointer(IDirect3DViewport2)
+LPDIRECT3D2 = ObjPointer(IDirect3D2)
+LPDIRECT3DDEVICE2 = ObjPointer(IDirect3DDevice2)
+LPDIRECT3DMATERIAL2 = ObjPointer(IDirect3DMaterial2)
+LPDIRECT3DTEXTURE2 = ObjPointer(IDirect3DTexture2)
+LPDIRECT3DVIEWPORT2 = ObjPointer(IDirect3DViewport2)
-LPDIRECT3D3 = Pointer(IDirect3D3)
-LPDIRECT3DDEVICE3 = Pointer(IDirect3DDevice3)
-LPDIRECT3DMATERIAL3 = Pointer(IDirect3DMaterial3)
-LPDIRECT3DVIEWPORT3 = Pointer(IDirect3DViewport3)
-LPDIRECT3DVERTEXBUFFER = Pointer(IDirect3DVertexBuffer)
+LPDIRECT3D3 = ObjPointer(IDirect3D3)
+LPDIRECT3DDEVICE3 = ObjPointer(IDirect3DDevice3)
+LPDIRECT3DMATERIAL3 = ObjPointer(IDirect3DMaterial3)
+LPDIRECT3DVIEWPORT3 = ObjPointer(IDirect3DViewport3)
+LPDIRECT3DVERTEXBUFFER = ObjPointer(IDirect3DVertexBuffer)
-LPDIRECT3D7 = Pointer(IDirect3D7)
-LPDIRECT3DDEVICE7 = Pointer(IDirect3DDevice7)
-LPDIRECT3DVERTEXBUFFER7 = Pointer(IDirect3DVertexBuffer7)
+LPDIRECT3D7 = ObjPointer(IDirect3D7)
+LPDIRECT3DDEVICE7 = ObjPointer(IDirect3DDevice7)
+LPDIRECT3DVERTEXBUFFER7 = ObjPointer(IDirect3DVertexBuffer7)
IDirect3D.methods += [
Method(HRESULT, "Initialize", [(REFCLSID, "riid")]),
IDirect3D7,
]
-ddraw.add_interfaces(interfaces)
+ddraw.addInterfaces(interfaces)