X-Git-Url: https://git.notmuchmail.org/git?a=blobdiff_plain;f=kub.c;h=6a2a3a5903e7ca4a51590430747e1bd5a325ca16;hb=e03d6fa328956896006b17f49d885923a20db8e1;hp=c15d850bc7c5c014e5b480364e4068f8c5ab3b79;hpb=57cab1ca36a6f7fc4bc46928efbe6cc480d34866;p=kub diff --git a/kub.c b/kub.c index c15d850..6a2a3a5 100644 --- a/kub.c +++ b/kub.c @@ -90,6 +90,9 @@ typedef struct game { board_t board; deck_t deck; RsvgHandle *blanktile; + + int current_tile; + int diff_x, diff_y; } game_t; static void @@ -357,17 +360,26 @@ static void deck_print(deck_t *deck) printf ("There are %d tiles in the deck\n" , deck->num_tiles); } -static void deck_draw(game_t *game, cairo_t *cr) +static void deck_spread(deck_t *deck) { int i, j; - - for (i = 0; i < 8; ++i) + for (i = 0; i < 8; i++) { - for (j = 0; j < 13; ++j) + for (j = 0; j < 13; j++) { - tile_draw(game, &game->deck.tiles[j + (i * 13)], cr); + deck->tiles[j + (i * 13)].x = j * 50; + deck->tiles[j + (i * 13)].y = i * 60; } } +} + +static void deck_draw(game_t *game, cairo_t *cr) +{ + int i; + for (i = 0; i < game->deck.num_tiles; i++) + { + tile_draw(game, &game->deck.tiles[i], cr); + } } static void hand_print(game_t *game) @@ -379,6 +391,11 @@ static void hand_print(game_t *game) } } +/* static void hand_draw(game_t *game) */ +/* { */ + +/* } */ + static void game_init(game_t *game) { int i; @@ -399,6 +416,9 @@ static void game_init(game_t *game) game->blanktile = rsvg_handle_new_from_file ("tiles/blanktile.svg", &error); if (error) FATAL_ERROR (error->message); + + game->current_tile = game->deck.num_tiles - 1; + game->diff_x = game->diff_y = 0; } static gboolean on_expose_event (GtkWidget *widget, GdkEventExpose *event, game_t *game) @@ -423,18 +443,52 @@ static gboolean on_key_press_event (GtkWidget *widget, GdkEventKey *event, game_ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event, game_t *game) { - printf ("You pressed button %d\n", event->button); + int i, tile_x, tile_y; + + for (i = 0; i < game->deck.num_tiles; i++) + { + tile_x = game->deck.tiles[i].x; + tile_y = game->deck.tiles[i].y; + if (event->x >= tile_x && event->x <= (tile_x + TILE_WIDTH) && + event->y >= tile_y && event->y <= (tile_y + TILE_HEIGHT) ) + { + game->current_tile = i; + game->diff_x = event->x - tile_x; + game->diff_y = event->y - tile_y; + } + } return TRUE; } static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *event, game_t *game) { + game->current_tile = -1; printf ("You released button %d\n", event->button); return TRUE; } +static gboolean on_button_motion_event (GtkWidget *widget, GdkEventMotion *event, + game_t *game, cairo_t *cr) +{ + tile_t *tile; + + tile = &game->deck.tiles[game->current_tile]; + + /* First, invalidate the region where the tile currently is. */ + gtk_widget_queue_draw_area (widget, tile->x - 1, tile->y - 1, TILE_WIDTH + 1, TILE_HEIGHT + 2); + + /* Then, move the tile */ + tile->x = event->x - game->diff_x; + tile->y = event->y - game->diff_y; + + /* Finally, invalidate the region where the tile is now. */ + gtk_widget_queue_draw_area (widget, tile->x - 1, tile->y - 1, TILE_WIDTH + 1, TILE_HEIGHT + 2); + + return TRUE; +} + int main(int argc, char *argv[]) { GtkWidget *window; @@ -446,9 +500,10 @@ int main(int argc, char *argv[]) game_init(&game); deck_print(&game.deck); + deck_spread(&game.deck); //deck_deal(&game, &game.deck); - hand_print(&game); - deck_print(&game.deck); + //hand_print(&game); + //deck_print(&game.deck); /* Create a new window */ window = gtk_window_new (GTK_WINDOW_TOPLEVEL); @@ -459,6 +514,7 @@ int main(int argc, char *argv[]) gtk_widget_set_events (window, GDK_EXPOSURE_MASK | GDK_KEY_PRESS_MASK | + GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK); @@ -472,6 +528,9 @@ int main(int argc, char *argv[]) G_CALLBACK (on_button_press_event), &game); g_signal_connect (G_OBJECT (window), "button_release_event", G_CALLBACK (on_button_release_event), &game); + g_signal_connect (G_OBJECT (window), "motion_notify_event", + G_CALLBACK (on_button_motion_event), &game); + gtk_widget_show_all (window); gtk_main ();