(*iter)->setFixedHeight((*iter)->get_preferred_height());
++viewerIndex;
- connect(*iter, SIGNAL(zoomFactorChanged(double)), this, SLOT(on_zoomFactorChanged(double)));
+ connect(*iter, SIGNAL(zoomFactorChanged(double)), this, SLOT(slot_zoomFactorChanged(double)));
}
}
m_depthExplorer->set_texture_objects(depthVec);
m_depthExplorer->set_active_texture(depthVec[0]->get_snapshot_handle());
}
- connect(m_depthExplorer, SIGNAL(zoomFactorChanged(double)), this, SLOT(on_zoomFactorChanged(double)));
+ connect(m_depthExplorer, SIGNAL(zoomFactorChanged(double)), this, SLOT(slot_zoomFactorChanged(double)));
m_depthExplorer->setMinimumHeight(m_depthExplorer->get_preferred_height());
}
m_stencilExplorer->set_texture_objects(stencilVec);
m_stencilExplorer->set_active_texture(stencilVec[0]->get_snapshot_handle());
}
- connect(m_stencilExplorer, SIGNAL(zoomFactorChanged(double)), this, SLOT(on_zoomFactorChanged(double)));
+ connect(m_stencilExplorer, SIGNAL(zoomFactorChanged(double)), this, SLOT(slot_zoomFactorChanged(double)));
m_stencilExplorer->setMinimumHeight(m_stencilExplorer->get_preferred_height());
}
}
return pRenderbufferState;
}
-void vogleditor_QFramebufferExplorer::on_zoomFactorChanged(double zoomFactor)
+void vogleditor_QFramebufferExplorer::slot_zoomFactorChanged(double zoomFactor)
{
VOGL_NOTE_UNUSED(zoomFactor);