{
int i;
qsort (&tile_group->tiles[0], tile_group->num_tiles,
- sizeof (tile_t), tile_compare);
-
+ sizeof (tile_t), tile_compare);
+
if (tile_group->num_tiles > 13 || tile_group->num_tiles < 3)
{
- return 0;
+ printf("fail run - invalid num tiles; ");
+ return 0;
}
for (i = 0; i < tile_group->num_tiles - 1; ++i)
- if(tile_group->tiles[i].color != tile_group->tiles[i + 1].color)
- {
- return 0;
- }
- if(tile_group->tiles[i].number != tile_group->tiles[i + 1].number -1)
- {
- return 0;
- }
+ {
+ if(tile_group->tiles[i].color != tile_group->tiles[i + 1].color)
+ {
+ printf("fail run - colors don't match; ");
+ return 0;
+ }
+ if( tile_group->tiles[i].number != tile_group->tiles[i + 1].number -1 &&
+ i+1 != tile_group->num_tiles)
+ {
+ printf("fail run - invalid number sequence; ");
+ return 0;
+ }
+ }
return 1;
}
static int tile_group_is_set(tile_group_t *tile_group)
{
int i;
- color_t seen_color[tile_group->num_tiles];
+ color_t seen_color[4];
+ for (i = 0; i < 4; i++)
+ seen_color[i] = 0;
if (tile_group->num_tiles > 4 || tile_group->num_tiles < 3)
{
- return 0;
+ printf("fail set - invalid num tiles; ");
+ return 0;
}
for (i = 0; i < tile_group->num_tiles - 1; ++i)
{
- if (tile_group->tiles[i].number != tile_group->tiles[i + 1].number)
- {
- return 0;
- }
+ if (tile_group->tiles[i].number != tile_group->tiles[i + 1].number &&
+ i+1 != tile_group->num_tiles)
+ {
+ printf("fail set - numbers don't match; ");
+ return 0;
+ }
+ seen_color[tile_group->tiles[i].color] += 1;
}
- seen_color[i] = tile_group->tiles[i].color;
- for (i = 0; i < tile_group->num_tiles; ++i)
+ for (i = 0; i < 4; i++)
{
- seen_color[tile_group->tiles[i].color]++;
- if (seen_color[tile_group->tiles[i].color] > 1)
- {
- return 0;
- }
+ if (seen_color[i] > 1)
+ {
+ printf("fail set - repeat color; ");
+ return 0;
+ }
}
return 1;
}
group.num_tiles++;
}
}
+ printf("is run %d\n", tile_group_is_run_one(&group) );
+ printf("is set %d\n", tile_group_is_set(&group) );
for (i = 0; i < group.num_tiles; i++)
tile_print(group.tiles[i]);
}
game->current_tile = -1;
- printf ("You released button %d\n", event->button);
return TRUE;
}