(let ((handle (mm-make-handle (current-buffer) (list content-type))))
(mm-pipe-part handle))))
+;; This is taken from notmuch-wash: maybe it should be unified?
+(defun notmuch-show-toggle-part-invisibility (&optional button)
+ (interactive)
+ (let* ((button (or button (button-at (point))))
+ (overlay (button-get button 'overlay)))
+ (when overlay
+ (let* ((show (overlay-get overlay 'invisible))
+ (new-start (button-start button))
+ (button-label (button-get button :base-label))
+ (old-point (point))
+ (inhibit-read-only t))
+ (overlay-put overlay 'invisible (not show))
+ (goto-char new-start)
+ (insert "[ " button-label (if show " ]" " (hidden) ]"))
+ (let ((old-end (button-end button)))
+ (move-overlay button new-start (point))
+ (delete-region (point) old-end))
+ (goto-char (min old-point (1- (button-end button))))))))
+
(defun notmuch-show-multipart/*-to-list (part)
(mapcar (lambda (inner-part) (plist-get inner-part :content-type))
(plist-get part :content)))
;; also need to check that the button is a genuine part button not
;; a notmuch-wash button.
(when (and button (/= part-beg end) (button-get button :base-label))
- (button-put button 'overlay (make-overlay part-beg end)))))
+ (button-put button 'overlay (make-overlay part-beg end))
+ ;; We toggle the button for hidden parts as that gets the
+ ;; button label right.
+ (save-excursion
+ (when hide
+ (notmuch-show-toggle-part-invisibility button))))))
(defun notmuch-show-insert-bodypart (msg part depth &optional hide)
"Insert the body part PART at depth DEPTH in the current thread.
(defun notmuch-show-part-button-default (&optional button)
(interactive)
- (notmuch-show-part-button-internal button notmuch-show-part-button-default-action))
+ (let ((button (or button (button-at (point)))))
+ (if (button-get button 'overlay)
+ (notmuch-show-toggle-part-invisibility button)
+ (notmuch-show-part-button-internal button notmuch-show-part-button-default-action))))
(defun notmuch-show-part-button-save (&optional button)
(interactive)