from d3d8types import *
from d3d8caps import *
+
+D3DSHADER8 = Blob(Const(DWORD), "_shaderSize(pFunction)")
+
+D3DSPD = Flags(DWORD, [
+ "D3DSPD_IUNKNOWN",
+])
+
+D3DADAPTER = FakeEnum(UINT, [
+ "D3DADAPTER_DEFAULT",
+])
+
+D3DENUM = FakeEnum(DWORD, [
+ "D3DENUM_NO_WHQL_LEVEL",
+])
+
+D3DSGR = Flags(DWORD, [
+ "D3DSGR_NO_CALIBRATION",
+ "D3DSGR_CALIBRATE",
+])
+
+D3DCURSOR = Flags(DWORD, [
+ "D3DCURSOR_IMMEDIATE_UPDATE",
+])
+
HRESULT = MAKE_HRESULT(ok = "D3D_OK", errors = [
"D3DERR_WRONGTEXTUREFORMAT",
"D3DERR_UNSUPPORTEDCOLOROPERATION",
"D3DERR_DRIVERINVALIDCALL",
])
-D3DADAPTER = FakeEnum(UINT, [
- "D3DADAPTER_DEFAULT",
-])
-
-D3DCREATE = Flags(DWORD, [
- "D3DCREATE_FPU_PRESERVE",
- "D3DCREATE_MULTITHREADED",
- "D3DCREATE_PUREDEVICE",
- "D3DCREATE_SOFTWARE_VERTEXPROCESSING",
- "D3DCREATE_HARDWARE_VERTEXPROCESSING",
- "D3DCREATE_MIXED_VERTEXPROCESSING",
- "D3DCREATE_DISABLE_DRIVER_MANAGEMENT",
-])
-
IDirect3D8 = Interface("IDirect3D8", IUnknown)
IDirect3DDevice8 = Interface("IDirect3DDevice8", IUnknown)
IDirect3DSwapChain8 = Interface("IDirect3DSwapChain8", IUnknown)
PDIRECT3DVOLUME8 = ObjPointer(IDirect3DVolume8)
IDirect3D8.methods += [
- StdMethod(HRESULT, "RegisterSoftwareDevice", [(OpaquePointer(Void), "pInitializeFunction")]),
- StdMethod(UINT, "GetAdapterCount", []),
- StdMethod(HRESULT, "GetAdapterIdentifier", [(D3DADAPTER, "Adapter"), (DWORD, "Flags"), Out(Pointer(D3DADAPTER_IDENTIFIER8), "pIdentifier")]),
- StdMethod(UINT, "GetAdapterModeCount", [(D3DADAPTER, "Adapter")]),
- StdMethod(HRESULT, "EnumAdapterModes", [(D3DADAPTER, "Adapter"), (UINT, "Mode"), Out(Pointer(D3DDISPLAYMODE), "pMode")]),
- StdMethod(HRESULT, "GetAdapterDisplayMode", [(D3DADAPTER, "Adapter"), Out(Pointer(D3DDISPLAYMODE), "pMode")]),
- StdMethod(HRESULT, "CheckDeviceType", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "CheckType"), (D3DFORMAT, "DisplayFormat"), (D3DFORMAT, "BackBufferFormat"), (BOOL, "Windowed")]),
- StdMethod(HRESULT, "CheckDeviceFormat", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (DWORD, "Usage"), (D3DRESOURCETYPE, "RType"), (D3DFORMAT, "CheckFormat")]),
- StdMethod(HRESULT, "CheckDeviceMultiSampleType", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "SurfaceFormat"), (BOOL, "Windowed"), (D3DMULTISAMPLE_TYPE, "MultiSampleType")]),
- StdMethod(HRESULT, "CheckDepthStencilMatch", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "RenderTargetFormat"), (D3DFORMAT, "DepthStencilFormat")]),
- StdMethod(HRESULT, "GetDeviceCaps", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), Out(Pointer(D3DCAPS8), "pCaps")]),
- StdMethod(HMONITOR, "GetAdapterMonitor", [(D3DADAPTER, "Adapter")]),
+ StdMethod(HRESULT, "RegisterSoftwareDevice", [(OpaquePointer(Void), "pInitializeFunction")], sideeffects=False),
+ StdMethod(UINT, "GetAdapterCount", [], sideeffects=False),
+ StdMethod(HRESULT, "GetAdapterIdentifier", [(D3DADAPTER, "Adapter"), (D3DENUM, "Flags"), Out(Pointer(D3DADAPTER_IDENTIFIER8), "pIdentifier")], sideeffects=False),
+ StdMethod(UINT, "GetAdapterModeCount", [(D3DADAPTER, "Adapter")], sideeffects=False),
+ StdMethod(HRESULT, "EnumAdapterModes", [(D3DADAPTER, "Adapter"), (UINT, "Mode"), Out(Pointer(D3DDISPLAYMODE), "pMode")], sideeffects=False),
+ StdMethod(HRESULT, "GetAdapterDisplayMode", [(D3DADAPTER, "Adapter"), Out(Pointer(D3DDISPLAYMODE), "pMode")], sideeffects=False),
+ StdMethod(HRESULT, "CheckDeviceType", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "CheckType"), (D3DFORMAT, "DisplayFormat"), (D3DFORMAT, "BackBufferFormat"), (BOOL, "Windowed")], sideeffects=False),
+ StdMethod(HRESULT, "CheckDeviceFormat", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DUSAGE, "Usage"), (D3DRESOURCETYPE, "RType"), (D3DFORMAT, "CheckFormat")], sideeffects=False),
+ StdMethod(HRESULT, "CheckDeviceMultiSampleType", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "SurfaceFormat"), (BOOL, "Windowed"), (D3DMULTISAMPLE_TYPE, "MultiSampleType")], sideeffects=False),
+ StdMethod(HRESULT, "CheckDepthStencilMatch", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "RenderTargetFormat"), (D3DFORMAT, "DepthStencilFormat")], sideeffects=False),
+ StdMethod(HRESULT, "GetDeviceCaps", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), Out(Pointer(D3DCAPS8), "pCaps")], sideeffects=False),
+ StdMethod(HMONITOR, "GetAdapterMonitor", [(D3DADAPTER, "Adapter")], sideeffects=False),
StdMethod(HRESULT, "CreateDevice", [(D3DADAPTER, "Adapter"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (D3DCREATE, "BehaviorFlags"), Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(PDIRECT3DDEVICE8), "ppReturnedDeviceInterface")]),
]
IDirect3DDevice8.methods += [
StdMethod(HRESULT, "TestCooperativeLevel", []),
- StdMethod(UINT, "GetAvailableTextureMem", []),
+ StdMethod(UINT, "GetAvailableTextureMem", [], sideeffects=False),
StdMethod(HRESULT, "ResourceManagerDiscardBytes", [(DWORD, "Bytes")]),
StdMethod(HRESULT, "GetDirect3D", [Out(Pointer(PDIRECT3D8), "ppD3D8")]),
- StdMethod(HRESULT, "GetDeviceCaps", [Out(Pointer(D3DCAPS8), "pCaps")]),
- StdMethod(HRESULT, "GetDisplayMode", [Out(Pointer(D3DDISPLAYMODE), "pMode")]),
- StdMethod(HRESULT, "GetCreationParameters", [Out(Pointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")]),
+ StdMethod(HRESULT, "GetDeviceCaps", [Out(Pointer(D3DCAPS8), "pCaps")], sideeffects=False),
+ StdMethod(HRESULT, "GetDisplayMode", [Out(Pointer(D3DDISPLAYMODE), "pMode")], sideeffects=False),
+ StdMethod(HRESULT, "GetCreationParameters", [Out(Pointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")], sideeffects=False),
StdMethod(HRESULT, "SetCursorProperties", [(UINT, "XHotSpot"), (UINT, "YHotSpot"), (PDIRECT3DSURFACE8, "pCursorBitmap")]),
# XXX: There are different signatures of
# IDirect3DDevice8::SetCursorPosition depending on the DXSDK version
- StdMethod(Void, "SetCursorPosition", [(UINT, "XScreenSpace"), (UINT, "YScreenSpace"), (DWORD, "Flags")]),
- StdMethod(Void, "SetCursorPosition", [(Int, "X"), (Int, "Y"), (DWORD, "Flags")]),
+ StdMethod(Void, "SetCursorPosition", [(UINT, "XScreenSpace"), (UINT, "YScreenSpace"), (D3DCURSOR, "Flags")]),
+ StdMethod(Void, "SetCursorPosition", [(Int, "X"), (Int, "Y"), (D3DCURSOR, "Flags")]),
StdMethod(BOOL, "ShowCursor", [(BOOL, "bShow")]),
StdMethod(HRESULT, "CreateAdditionalSwapChain", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(PDIRECT3DSWAPCHAIN8), "pSwapChain")]),
StdMethod(HRESULT, "Reset", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters")]),
StdMethod(HRESULT, "Present", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion")]),
StdMethod(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), Out(Pointer(PDIRECT3DSURFACE8), "ppBackBuffer")]),
- StdMethod(HRESULT, "GetRasterStatus", [Out(Pointer(D3DRASTER_STATUS), "pRasterStatus")]),
- StdMethod(Void, "SetGammaRamp", [(DWORD, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]),
- StdMethod(Void, "GetGammaRamp", [Out(Pointer(D3DGAMMARAMP), "pRamp")]),
- StdMethod(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE8), "ppTexture")]),
- StdMethod(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE8), "ppVolumeTexture")]),
- StdMethod(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE8), "ppCubeTexture")]),
- StdMethod(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER8), "ppVertexBuffer")]),
- StdMethod(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER8), "ppIndexBuffer")]),
+ StdMethod(HRESULT, "GetRasterStatus", [Out(Pointer(D3DRASTER_STATUS), "pRasterStatus")], sideeffects=False),
+ StdMethod(Void, "SetGammaRamp", [(D3DSGR, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]),
+ StdMethod(Void, "GetGammaRamp", [Out(Pointer(D3DGAMMARAMP), "pRamp")], sideeffects=False),
+ StdMethod(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE8), "ppTexture")]),
+ StdMethod(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE8), "ppVolumeTexture")]),
+ StdMethod(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE8), "ppCubeTexture")]),
+ StdMethod(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFVF, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER8), "ppVertexBuffer")]),
+ StdMethod(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER8), "ppIndexBuffer")]),
StdMethod(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]),
StdMethod(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]),
StdMethod(HRESULT, "CreateImageSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]),
StdMethod(HRESULT, "EndScene", []),
StdMethod(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (D3DCLEAR, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]),
StdMethod(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]),
- StdMethod(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), Out(Pointer(D3DMATRIX), "pMatrix")]),
+ StdMethod(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), Out(Pointer(D3DMATRIX), "pMatrix")], sideeffects=False),
StdMethod(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]),
StdMethod(HRESULT, "SetViewport", [(ConstPointer(D3DVIEWPORT8), "pViewport")]),
- StdMethod(HRESULT, "GetViewport", [Out(Pointer(D3DVIEWPORT8), "pViewport")]),
+ StdMethod(HRESULT, "GetViewport", [Out(Pointer(D3DVIEWPORT8), "pViewport")], sideeffects=False),
StdMethod(HRESULT, "SetMaterial", [(ConstPointer(D3DMATERIAL8), "pMaterial")]),
- StdMethod(HRESULT, "GetMaterial", [Out(Pointer(D3DMATERIAL8), "pMaterial")]),
+ StdMethod(HRESULT, "GetMaterial", [Out(Pointer(D3DMATERIAL8), "pMaterial")], sideeffects=False),
StdMethod(HRESULT, "SetLight", [(DWORD, "Index"), (ConstPointer(D3DLIGHT8), "pLight")]),
- StdMethod(HRESULT, "GetLight", [(DWORD, "Index"), Out(Pointer(D3DLIGHT8), "pLight")]),
+ StdMethod(HRESULT, "GetLight", [(DWORD, "Index"), Out(Pointer(D3DLIGHT8), "pLight")], sideeffects=False),
StdMethod(HRESULT, "LightEnable", [(DWORD, "Index"), (BOOL, "Enable")]),
- StdMethod(HRESULT, "GetLightEnable", [(DWORD, "Index"), Out(Pointer(BOOL), "pEnable")]),
+ StdMethod(HRESULT, "GetLightEnable", [(DWORD, "Index"), Out(Pointer(BOOL), "pEnable")], sideeffects=False),
StdMethod(HRESULT, "SetClipPlane", [(DWORD, "Index"), (ConstPointer(Float), "pPlane")]),
- StdMethod(HRESULT, "GetClipPlane", [(DWORD, "Index"), Out(Pointer(Float), "pPlane")]),
- StdMethod(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "State"), (DWORD, "Value")]),
- StdMethod(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), Out(Pointer(DWORD), "pValue")]),
+ StdMethod(HRESULT, "GetClipPlane", [(DWORD, "Index"), Out(Pointer(Float), "pPlane")], sideeffects=False),
+ StdMethod(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "State"), (D3DRENDERSTATEVALUE, "Value")]),
+ StdMethod(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), Out(Pointer(D3DRENDERSTATEVALUE), "pValue")], sideeffects=False),
StdMethod(HRESULT, "BeginStateBlock", []),
StdMethod(HRESULT, "EndStateBlock", [Out(Pointer(DWORD), "pToken")]),
StdMethod(HRESULT, "ApplyStateBlock", [(DWORD, "Token")]),
StdMethod(HRESULT, "DeleteStateBlock", [(DWORD, "Token")]),
StdMethod(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "Type"), Out(Pointer(DWORD), "pToken")]),
StdMethod(HRESULT, "SetClipStatus", [(ConstPointer(D3DCLIPSTATUS8), "pClipStatus")]),
- StdMethod(HRESULT, "GetClipStatus", [Out(Pointer(D3DCLIPSTATUS8), "pClipStatus")]),
+ StdMethod(HRESULT, "GetClipStatus", [Out(Pointer(D3DCLIPSTATUS8), "pClipStatus")], sideeffects=False),
StdMethod(HRESULT, "GetTexture", [(DWORD, "Stage"), Out(Pointer(PDIRECT3DBASETEXTURE8), "ppTexture")]),
StdMethod(HRESULT, "SetTexture", [(DWORD, "Stage"), (PDIRECT3DBASETEXTURE8, "pTexture")]),
- StdMethod(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), Out(Pointer(DWORD), "pValue")]),
- StdMethod(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (DWORD, "Value")]),
+ StdMethod(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), Out(Pointer(D3DTEXTURESTAGESTATEVALUE), "pValue")], sideeffects=False),
+ StdMethod(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (D3DTEXTURESTAGESTATEVALUE, "Value")]),
StdMethod(HRESULT, "ValidateDevice", [Out(Pointer(DWORD), "pNumPasses")]),
- StdMethod(HRESULT, "GetInfo", [(DWORD, "DevInfoID"), Out(OpaquePointer(Void), "pDevInfoStruct"), (DWORD, "DevInfoStructSize")]),
+ StdMethod(HRESULT, "GetInfo", [(D3DDEVINFOID, "DevInfoID"), Out(OpaqueBlob(Void, "DevInfoStructSize"), "pDevInfoStruct"), (DWORD, "DevInfoStructSize")], sideeffects=False),
StdMethod(HRESULT, "SetPaletteEntries", [(UINT, "PaletteNumber"), (ConstPointer(PALETTEENTRY), "pEntries")]),
- StdMethod(HRESULT, "GetPaletteEntries", [(UINT, "PaletteNumber"), Out(Pointer(PALETTEENTRY), "pEntries")]),
+ StdMethod(HRESULT, "GetPaletteEntries", [(UINT, "PaletteNumber"), Out(Pointer(PALETTEENTRY), "pEntries")], sideeffects=False),
StdMethod(HRESULT, "SetCurrentTexturePalette", [(UINT, "PaletteNumber")]),
- StdMethod(HRESULT, "GetCurrentTexturePalette", [Out(Pointer(UINT), "PaletteNumber")]),
+ StdMethod(HRESULT, "GetCurrentTexturePalette", [Out(Pointer(UINT), "PaletteNumber")], sideeffects=False),
StdMethod(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "StartVertex"), (UINT, "PrimitiveCount")]),
StdMethod(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "minIndex"), (UINT, "NumVertices"), (UINT, "startIndex"), (UINT, "primCount")]),
- StdMethod(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
- StdMethod(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertexIndices"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
- StdMethod(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (PDIRECT3DVERTEXBUFFER8, "pDestBuffer"), (DWORD, "Flags")]),
- StdMethod(HRESULT, "CreateVertexShader", [(ConstPointer(DWORD), "pDeclaration"), (ConstPointer(DWORD), "pFunction"), Out(Pointer(DWORD), "pHandle"), (DWORD, "Usage")]),
+ StdMethod(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (Blob(Const(Void), "_vertexDataSize(PrimitiveType, PrimitiveCount, VertexStreamZeroStride)"), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertexIndices"), (UINT, "PrimitiveCount"), (Blob(Const(Void), "_indexDataSize(PrimitiveType, PrimitiveCount, IndexDataFormat)"), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (Blob(Const(Void), "NumVertexIndices*VertexStreamZeroStride"), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
+ StdMethod(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (PDIRECT3DVERTEXBUFFER8, "pDestBuffer"), (D3DPV, "Flags")]),
+ StdMethod(HRESULT, "CreateVertexShader", [(Array(Const(DWORD), "_declCount(pDeclaration)"), "pDeclaration"), (D3DSHADER8, "pFunction"), Out(Pointer(DWORD), "pHandle"), (D3DUSAGE, "Usage")]),
StdMethod(HRESULT, "SetVertexShader", [(DWORD, "Handle")]),
- StdMethod(HRESULT, "GetVertexShader", [Out(Pointer(DWORD), "pHandle")]),
+ StdMethod(HRESULT, "GetVertexShader", [Out(Pointer(DWORD), "pHandle")], sideeffects=False),
StdMethod(HRESULT, "DeleteVertexShader", [(DWORD, "Handle")]),
- StdMethod(HRESULT, "SetVertexShaderConstant", [(DWORD, "Register"), (OpaquePointer(Const(Void)), "pConstantData"), (DWORD, "ConstantCount")]),
- StdMethod(HRESULT, "GetVertexShaderConstant", [(DWORD, "Register"), Out(OpaquePointer(Void), "pConstantData"), (DWORD, "ConstantCount")]),
- StdMethod(HRESULT, "GetVertexShaderDeclaration", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
- StdMethod(HRESULT, "GetVertexShaderFunction", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
+ StdMethod(HRESULT, "SetVertexShaderConstant", [(DWORD, "Register"), (Blob(Const(Void), "ConstantCount*4*sizeof(float)"), "pConstantData"), (DWORD, "ConstantCount")]),
+ StdMethod(HRESULT, "GetVertexShaderConstant", [(DWORD, "Register"), Out(OpaqueBlob(Void, "ConstantCount*4*sizeof(float)"), "pConstantData"), (DWORD, "ConstantCount")], sideeffects=False),
+ StdMethod(HRESULT, "GetVertexShaderDeclaration", [(DWORD, "Handle"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
+ StdMethod(HRESULT, "GetVertexShaderFunction", [(DWORD, "Handle"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
StdMethod(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (PDIRECT3DVERTEXBUFFER8, "pStreamData"), (UINT, "Stride")]),
StdMethod(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), Out(Pointer(PDIRECT3DVERTEXBUFFER8), "ppStreamData"), Out(Pointer(UINT), "pStride")]),
StdMethod(HRESULT, "SetIndices", [(PDIRECT3DINDEXBUFFER8, "pIndexData"), (UINT, "BaseVertexIndex")]),
StdMethod(HRESULT, "GetIndices", [Out(Pointer(PDIRECT3DINDEXBUFFER8), "ppIndexData"), Out(Pointer(UINT), "pBaseVertexIndex")]),
- StdMethod(HRESULT, "CreatePixelShader", [(ConstPointer(DWORD), "pFunction"), Out(Pointer(DWORD), "pHandle")]),
+ StdMethod(HRESULT, "CreatePixelShader", [(D3DSHADER8, "pFunction"), Out(Pointer(DWORD), "pHandle")]),
StdMethod(HRESULT, "SetPixelShader", [(DWORD, "Handle")]),
- StdMethod(HRESULT, "GetPixelShader", [Out(Pointer(DWORD), "pHandle")]),
+ StdMethod(HRESULT, "GetPixelShader", [Out(Pointer(DWORD), "pHandle")], sideeffects=False),
StdMethod(HRESULT, "DeletePixelShader", [(DWORD, "Handle")]),
- StdMethod(HRESULT, "SetPixelShaderConstant", [(DWORD, "Register"), (OpaquePointer(Const(Void)), "pConstantData"), (DWORD, "ConstantCount")]),
- StdMethod(HRESULT, "GetPixelShaderConstant", [(DWORD, "Register"), Out(OpaquePointer(Void), "pConstantData"), (DWORD, "ConstantCount")]),
- StdMethod(HRESULT, "GetPixelShaderFunction", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
+ StdMethod(HRESULT, "SetPixelShaderConstant", [(DWORD, "Register"), (Blob(Const(Void), "ConstantCount*4*sizeof(float)"), "pConstantData"), (DWORD, "ConstantCount")]),
+ StdMethod(HRESULT, "GetPixelShaderConstant", [(DWORD, "Register"), Out(OpaqueBlob(Void, "ConstantCount*4*sizeof(float)"), "pConstantData"), (DWORD, "ConstantCount")], sideeffects=False),
+ StdMethod(HRESULT, "GetPixelShaderFunction", [(DWORD, "Handle"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")], sideeffects=False),
StdMethod(HRESULT, "DrawRectPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DRECTPATCH_INFO), "pRectPatchInfo")]),
StdMethod(HRESULT, "DrawTriPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DTRIPATCH_INFO), "pTriPatchInfo")]),
StdMethod(HRESULT, "DeletePatch", [(UINT, "Handle")]),
IDirect3DResource8.methods += [
StdMethod(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]),
- StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
- StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
- StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
+ StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaqueBlob(Const(Void), "SizeOfData"), "pData"), (DWORD, "SizeOfData"), (D3DSPD, "Flags")], sideeffects=False),
+ StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")], sideeffects=False),
+ StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")], sideeffects=False),
StdMethod(DWORD, "SetPriority", [(DWORD, "PriorityNew")]),
- StdMethod(DWORD, "GetPriority", []),
+ StdMethod(DWORD, "GetPriority", [], sideeffects=False),
StdMethod(Void, "PreLoad", []),
- StdMethod(D3DRESOURCETYPE, "GetType", []),
+ StdMethod(D3DRESOURCETYPE, "GetType", [], sideeffects=False),
]
IDirect3DBaseTexture8.methods += [
StdMethod(DWORD, "SetLOD", [(DWORD, "LODNew")]),
- StdMethod(DWORD, "GetLOD", []),
- StdMethod(DWORD, "GetLevelCount", []),
+ StdMethod(DWORD, "GetLOD", [], sideeffects=False),
+ StdMethod(DWORD, "GetLevelCount", [], sideeffects=False),
]
IDirect3DTexture8.methods += [
- StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]),
+ StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")], sideeffects=False),
StdMethod(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurfaceLevel")]),
- StdMethod(HRESULT, "LockRect", [(UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "LockRect", [(UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "UnlockRect", [(UINT, "Level")]),
StdMethod(HRESULT, "AddDirtyRect", [(ConstPointer(RECT), "pDirtyRect")]),
]
IDirect3DVolumeTexture8.methods += [
- StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DVOLUME_DESC), "pDesc")]),
+ StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DVOLUME_DESC), "pDesc")], sideeffects=False),
StdMethod(HRESULT, "GetVolumeLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DVOLUME8), "ppVolumeLevel")]),
- StdMethod(HRESULT, "LockBox", [(UINT, "Level"), Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "LockBox", [(UINT, "Level"), Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "UnlockBox", [(UINT, "Level")]),
StdMethod(HRESULT, "AddDirtyBox", [(ConstPointer(D3DBOX), "pDirtyBox")]),
]
IDirect3DCubeTexture8.methods += [
- StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]),
+ StdMethod(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")], sideeffects=False),
StdMethod(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE8), "ppCubeMapSurface")]),
- StdMethod(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "UnlockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level")]),
StdMethod(HRESULT, "AddDirtyRect", [(D3DCUBEMAP_FACES, "FaceType"), (ConstPointer(RECT), "pDirtyRect")]),
]
IDirect3DVertexBuffer8.methods += [
- StdMethod(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(LinearPointer(BYTE, "_MappedSize")), "ppbData"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "Unlock", []),
- StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DVERTEXBUFFER_DESC), "pDesc")]),
+ StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DVERTEXBUFFER_DESC), "pDesc")], sideeffects=False),
]
IDirect3DIndexBuffer8.methods += [
- StdMethod(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(LinearPointer(BYTE, "_MappedSize")), "ppbData"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "Unlock", []),
- StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DINDEXBUFFER_DESC), "pDesc")]),
+ StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DINDEXBUFFER_DESC), "pDesc")], sideeffects=False),
]
IDirect3DSurface8.methods += [
StdMethod(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]),
- StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
- StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
- StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
+ StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaqueBlob(Const(Void), "SizeOfData"), "pData"), (DWORD, "SizeOfData"), (D3DSPD, "Flags")], sideeffects=False),
+ StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")], sideeffects=False),
+ StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")], sideeffects=False),
StdMethod(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(ObjPointer(Void)), "ppContainer")]),
- StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DSURFACE_DESC), "pDesc")]),
- StdMethod(HRESULT, "LockRect", [Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DSURFACE_DESC), "pDesc")], sideeffects=False),
+ StdMethod(HRESULT, "LockRect", [Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "UnlockRect", []),
]
IDirect3DVolume8.methods += [
StdMethod(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]),
- StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
- StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]),
- StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
+ StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaqueBlob(Const(Void), "SizeOfData"), "pData"), (DWORD, "SizeOfData"), (D3DSPD, "Flags")], sideeffects=False),
+ StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaqueBlob(Void, "*pSizeOfData"), "pData"), Out(Pointer(DWORD), "pSizeOfData")], sideeffects=False),
+ StdMethod(HRESULT, "FreePrivateData", [(REFGUID, "refguid")], sideeffects=False),
StdMethod(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(ObjPointer(Void)), "ppContainer")]),
- StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DVOLUME_DESC), "pDesc")]),
- StdMethod(HRESULT, "LockBox", [Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]),
+ StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3DVOLUME_DESC), "pDesc")], sideeffects=False),
+ StdMethod(HRESULT, "LockBox", [Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (D3DLOCK, "Flags")]),
StdMethod(HRESULT, "UnlockBox", []),
]
(Float, "MaxZ"),
])
-D3DCLIP = Flags(DWORD, [
+D3DCLIPPLANE = Flags(DWORD, [
"D3DCLIPPLANE0",
"D3DCLIPPLANE1",
"D3DCLIPPLANE2",
"D3DTS_WORLD3",
])
-D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
- "D3DRS_ZENABLE",
- "D3DRS_FILLMODE",
- "D3DRS_SHADEMODE",
- "D3DRS_LINEPATTERN",
- "D3DRS_ZWRITEENABLE",
- "D3DRS_ALPHATESTENABLE",
- "D3DRS_LASTPIXEL",
- "D3DRS_SRCBLEND",
- "D3DRS_DESTBLEND",
- "D3DRS_CULLMODE",
- "D3DRS_ZFUNC",
- "D3DRS_ALPHAREF",
- "D3DRS_ALPHAFUNC",
- "D3DRS_DITHERENABLE",
- "D3DRS_ALPHABLENDENABLE",
- "D3DRS_FOGENABLE",
- "D3DRS_SPECULARENABLE",
- "D3DRS_ZVISIBLE",
- "D3DRS_FOGCOLOR",
- "D3DRS_FOGTABLEMODE",
- "D3DRS_FOGSTART",
- "D3DRS_FOGEND",
- "D3DRS_FOGDENSITY",
- "D3DRS_EDGEANTIALIAS",
- "D3DRS_ZBIAS",
- "D3DRS_RANGEFOGENABLE",
- "D3DRS_STENCILENABLE",
- "D3DRS_STENCILFAIL",
- "D3DRS_STENCILZFAIL",
- "D3DRS_STENCILPASS",
- "D3DRS_STENCILFUNC",
- "D3DRS_STENCILREF",
- "D3DRS_STENCILMASK",
- "D3DRS_STENCILWRITEMASK",
- "D3DRS_TEXTUREFACTOR",
- "D3DRS_WRAP0",
- "D3DRS_WRAP1",
- "D3DRS_WRAP2",
- "D3DRS_WRAP3",
- "D3DRS_WRAP4",
- "D3DRS_WRAP5",
- "D3DRS_WRAP6",
- "D3DRS_WRAP7",
- "D3DRS_CLIPPING",
- "D3DRS_LIGHTING",
- "D3DRS_AMBIENT",
- "D3DRS_FOGVERTEXMODE",
- "D3DRS_COLORVERTEX",
- "D3DRS_LOCALVIEWER",
- "D3DRS_NORMALIZENORMALS",
- "D3DRS_DIFFUSEMATERIALSOURCE",
- "D3DRS_SPECULARMATERIALSOURCE",
- "D3DRS_AMBIENTMATERIALSOURCE",
- "D3DRS_EMISSIVEMATERIALSOURCE",
- "D3DRS_VERTEXBLEND",
- "D3DRS_CLIPPLANEENABLE",
- "D3DRS_SOFTWAREVERTEXPROCESSING",
- "D3DRS_POINTSIZE",
- "D3DRS_POINTSIZE_MIN",
- "D3DRS_POINTSPRITEENABLE",
- "D3DRS_POINTSCALEENABLE",
- "D3DRS_POINTSCALE_A",
- "D3DRS_POINTSCALE_B",
- "D3DRS_POINTSCALE_C",
- "D3DRS_MULTISAMPLEANTIALIAS",
- "D3DRS_MULTISAMPLEMASK",
- "D3DRS_PATCHEDGESTYLE",
- "D3DRS_PATCHSEGMENTS",
- "D3DRS_DEBUGMONITORTOKEN",
- "D3DRS_POINTSIZE_MAX",
- "D3DRS_INDEXEDVERTEXBLENDENABLE",
- "D3DRS_COLORWRITEENABLE",
- "D3DRS_TWEENFACTOR",
- "D3DRS_BLENDOP",
- "D3DRS_POSITIONORDER",
- "D3DRS_NORMALORDER",
-])
-
D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
"D3DMCS_MATERIAL",
"D3DMCS_COLOR1",
"D3DCOLORWRITEENABLE_ALPHA",
])
-D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
- "D3DTSS_COLOROP",
- "D3DTSS_COLORARG1",
- "D3DTSS_COLORARG2",
- "D3DTSS_ALPHAOP",
- "D3DTSS_ALPHAARG1",
- "D3DTSS_ALPHAARG2",
- "D3DTSS_BUMPENVMAT00",
- "D3DTSS_BUMPENVMAT01",
- "D3DTSS_BUMPENVMAT10",
- "D3DTSS_BUMPENVMAT11",
- "D3DTSS_TEXCOORDINDEX",
- "D3DTSS_ADDRESSU",
- "D3DTSS_ADDRESSV",
- "D3DTSS_BORDERCOLOR",
- "D3DTSS_MAGFILTER",
- "D3DTSS_MINFILTER",
- "D3DTSS_MIPFILTER",
- "D3DTSS_MIPMAPLODBIAS",
- "D3DTSS_MAXMIPLEVEL",
- "D3DTSS_MAXANISOTROPY",
- "D3DTSS_BUMPENVLSCALE",
- "D3DTSS_BUMPENVLOFFSET",
- "D3DTSS_TEXTURETRANSFORMFLAGS",
- "D3DTSS_ADDRESSW",
- "D3DTSS_COLORARG0",
- "D3DTSS_ALPHAARG0",
- "D3DTSS_RESULTARG",
-])
-
-D3DTSS = Flags(DWORD, [
- "D3DTSS_TCI_PASSTHRU",
+D3DORDERTYPE = Enum("D3DORDERTYPE", [
+ "D3DORDER_LINEAR",
+ "D3DORDER_QUADRATIC",
+ "D3DORDER_CUBIC",
+ "D3DORDER_QUINTIC",
+])
+
+D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
+ "D3DPATCHEDGE_DISCRETE",
+ "D3DPATCHEDGE_CONTINUOUS",
+])
+
+D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
+ "D3DVBF_DISABLE",
+ "D3DVBF_1WEIGHTS",
+ "D3DVBF_2WEIGHTS",
+ "D3DVBF_3WEIGHTS",
+ "D3DVBF_TWEENING",
+ "D3DVBF_0WEIGHTS",
+])
+
+D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
+ "D3DDMT_ENABLE",
+ "D3DDMT_DISABLE",
+])
+
+# TODO: Convert these to/from actual floats
+FLOAT_AS_DWORD = DWORD
+
+D3DRENDERSTATETYPE, D3DRENDERSTATEVALUE = EnumPolymorphic("D3DRENDERSTATETYPE", "State", [
+ ("D3DRS_ZENABLE", D3DZBUFFERTYPE),
+ ("D3DRS_FILLMODE", D3DFILLMODE),
+ ("D3DRS_SHADEMODE", D3DSHADEMODE),
+ ("D3DRS_LINEPATTERN", DWORD), # D3DLINEPATTERN
+ ("D3DRS_ZWRITEENABLE", BOOL),
+ ("D3DRS_ALPHATESTENABLE", BOOL),
+ ("D3DRS_LASTPIXEL", BOOL),
+ ("D3DRS_SRCBLEND", D3DBLEND),
+ ("D3DRS_DESTBLEND", D3DBLEND),
+ ("D3DRS_CULLMODE", D3DCULL),
+ ("D3DRS_ZFUNC", D3DCMPFUNC),
+ ("D3DRS_ALPHAREF", DWORD),
+ ("D3DRS_ALPHAFUNC", D3DCMPFUNC),
+ ("D3DRS_DITHERENABLE", BOOL),
+ ("D3DRS_ALPHABLENDENABLE", BOOL),
+ ("D3DRS_FOGENABLE", BOOL),
+ ("D3DRS_SPECULARENABLE", BOOL),
+ ("D3DRS_ZVISIBLE", BOOL),
+ ("D3DRS_FOGCOLOR", D3DCOLOR),
+ ("D3DRS_FOGTABLEMODE", D3DFOGMODE),
+ ("D3DRS_FOGSTART", FLOAT_AS_DWORD),
+ ("D3DRS_FOGEND", FLOAT_AS_DWORD),
+ ("D3DRS_FOGDENSITY", FLOAT_AS_DWORD),
+ ("D3DRS_EDGEANTIALIAS", BOOL),
+ ("D3DRS_ZBIAS", LONG),
+ ("D3DRS_RANGEFOGENABLE", BOOL),
+ ("D3DRS_STENCILENABLE", BOOL),
+ ("D3DRS_STENCILFAIL", D3DSTENCILOP),
+ ("D3DRS_STENCILZFAIL", D3DSTENCILOP),
+ ("D3DRS_STENCILPASS", D3DSTENCILOP),
+ ("D3DRS_STENCILFUNC", D3DCMPFUNC),
+ ("D3DRS_STENCILREF", DWORD),
+ ("D3DRS_STENCILMASK", DWORD),
+ ("D3DRS_STENCILWRITEMASK", DWORD),
+ ("D3DRS_TEXTUREFACTOR", D3DCOLOR),
+ ("D3DRS_WRAP0", D3DWRAPCOORD),
+ ("D3DRS_WRAP1", D3DWRAPCOORD),
+ ("D3DRS_WRAP2", D3DWRAPCOORD),
+ ("D3DRS_WRAP3", D3DWRAPCOORD),
+ ("D3DRS_WRAP4", D3DWRAPCOORD),
+ ("D3DRS_WRAP5", D3DWRAPCOORD),
+ ("D3DRS_WRAP6", D3DWRAPCOORD),
+ ("D3DRS_WRAP7", D3DWRAPCOORD),
+ ("D3DRS_CLIPPING", BOOL),
+ ("D3DRS_LIGHTING", BOOL),
+ ("D3DRS_AMBIENT", D3DCOLOR),
+ ("D3DRS_FOGVERTEXMODE", D3DFOGMODE),
+ ("D3DRS_COLORVERTEX", BOOL),
+ ("D3DRS_LOCALVIEWER", BOOL),
+ ("D3DRS_NORMALIZENORMALS", BOOL),
+ ("D3DRS_DIFFUSEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+ ("D3DRS_SPECULARMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+ ("D3DRS_AMBIENTMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+ ("D3DRS_EMISSIVEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
+ ("D3DRS_VERTEXBLEND", D3DVERTEXBLENDFLAGS),
+ ("D3DRS_CLIPPLANEENABLE", D3DCLIPPLANE),
+ ("D3DRS_SOFTWAREVERTEXPROCESSING", BOOL),
+ ("D3DRS_POINTSIZE", FLOAT_AS_DWORD),
+ ("D3DRS_POINTSIZE_MIN", FLOAT_AS_DWORD),
+ ("D3DRS_POINTSPRITEENABLE", BOOL),
+ ("D3DRS_POINTSCALEENABLE", BOOL),
+ ("D3DRS_POINTSCALE_A", FLOAT_AS_DWORD),
+ ("D3DRS_POINTSCALE_B", FLOAT_AS_DWORD),
+ ("D3DRS_POINTSCALE_C", FLOAT_AS_DWORD),
+ ("D3DRS_MULTISAMPLEANTIALIAS", BOOL),
+ ("D3DRS_MULTISAMPLEMASK", DWORD),
+ ("D3DRS_PATCHEDGESTYLE", D3DPATCHEDGESTYLE),
+ ("D3DRS_PATCHSEGMENTS", DWORD),
+ ("D3DRS_DEBUGMONITORTOKEN", D3DDEBUGMONITORTOKENS),
+ ("D3DRS_POINTSIZE_MAX", FLOAT_AS_DWORD),
+ ("D3DRS_INDEXEDVERTEXBLENDENABLE", BOOL),
+ ("D3DRS_COLORWRITEENABLE", DWORD),
+ ("D3DRS_TWEENFACTOR", FLOAT_AS_DWORD),
+ ("D3DRS_BLENDOP", D3DBLENDOP),
+ ("D3DRS_POSITIONORDER", D3DORDERTYPE),
+ ("D3DRS_NORMALORDER", D3DORDERTYPE),
+
+ # XXX: D3DRENDERSTATE_WRAPBIAS + n
+], DWORD)
+
+D3DTSS_TCI = Flags(DWORD, [
+ #"D3DTSS_TCI_PASSTHRU", # 0
"D3DTSS_TCI_CAMERASPACENORMAL",
"D3DTSS_TCI_CAMERASPACEPOSITION",
"D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
"D3DTOP_LERP",
])
-D3DTA = Flags(DWORD, [
- "D3DTA_SELECTMASK",
+# XXX: Actually a mixture of enums and flags
+D3DTA = FakeEnum(DWORD, [
"D3DTA_DIFFUSE",
"D3DTA_CURRENT",
"D3DTA_TEXTURE",
"D3DTA_TFACTOR",
"D3DTA_SPECULAR",
"D3DTA_TEMP",
- "D3DTA_COMPLEMENT",
- "D3DTA_ALPHAREPLICATE",
+ #"D3DTA_COMPLEMENT",
+ #"D3DTA_ALPHAREPLICATE",
+])
+
+D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
+ "D3DTTFF_DISABLE",
+ "D3DTTFF_COUNT1",
+ "D3DTTFF_COUNT2",
+ "D3DTTFF_COUNT3",
+ "D3DTTFF_COUNT4",
+ "D3DTTFF_PROJECTED",
])
D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
"D3DTEXF_GAUSSIANCUBIC",
])
+D3DTEXTURESTAGESTATETYPE, D3DTEXTURESTAGESTATEVALUE = EnumPolymorphic("D3DTEXTURESTAGESTATETYPE", "Type", [
+ ("D3DTSS_COLOROP", D3DTEXTUREOP),
+ ("D3DTSS_COLORARG1", D3DTA),
+ ("D3DTSS_COLORARG2", D3DTA),
+ ("D3DTSS_ALPHAOP", D3DTEXTUREOP),
+ ("D3DTSS_ALPHAARG1", D3DTA),
+ ("D3DTSS_ALPHAARG2", D3DTA),
+ ("D3DTSS_BUMPENVMAT00", FLOAT_AS_DWORD),
+ ("D3DTSS_BUMPENVMAT01", FLOAT_AS_DWORD),
+ ("D3DTSS_BUMPENVMAT10", FLOAT_AS_DWORD),
+ ("D3DTSS_BUMPENVMAT11", FLOAT_AS_DWORD),
+ ("D3DTSS_TEXCOORDINDEX", D3DTSS_TCI),
+ ("D3DTSS_ADDRESSU", D3DTEXTUREADDRESS),
+ ("D3DTSS_ADDRESSV", D3DTEXTUREADDRESS),
+ ("D3DTSS_BORDERCOLOR", D3DCOLOR),
+ ("D3DTSS_MAGFILTER", D3DTEXTUREFILTERTYPE),
+ ("D3DTSS_MINFILTER", D3DTEXTUREFILTERTYPE),
+ ("D3DTSS_MIPFILTER", D3DTEXTUREFILTERTYPE),
+ ("D3DTSS_MIPMAPLODBIAS", FLOAT_AS_DWORD),
+ ("D3DTSS_MAXMIPLEVEL", DWORD),
+ ("D3DTSS_MAXANISOTROPY", DWORD),
+ ("D3DTSS_BUMPENVLSCALE", FLOAT_AS_DWORD),
+ ("D3DTSS_BUMPENVLOFFSET", FLOAT_AS_DWORD),
+ ("D3DTSS_TEXTURETRANSFORMFLAGS", D3DTEXTURETRANSFORMFLAGS),
+ ("D3DTSS_ADDRESSW", D3DTEXTUREADDRESS),
+ ("D3DTSS_COLORARG0", D3DTA),
+ ("D3DTSS_ALPHAARG0", D3DTA),
+ ("D3DTSS_RESULTARG", D3DTA),
+], DWORD)
+
D3DPV = Flags(DWORD, [
"D3DPV_DONOTCOPYDATA",
])
+# XXX: Actually a mixture of enums and flags
D3DFVF = Flags(DWORD, [
"D3DFVF_RESERVED0",
- "D3DFVF_POSITION_MASK",
"D3DFVF_XYZ",
"D3DFVF_XYZRHW",
"D3DFVF_XYZB1",
"D3DFVF_PSIZE",
"D3DFVF_DIFFUSE",
"D3DFVF_SPECULAR",
- "D3DFVF_TEXCOUNT_MASK",
- "D3DFVF_TEXCOUNT_SHIFT",
- "D3DFVF_TEX0",
- "D3DFVF_TEX1",
- "D3DFVF_TEX2",
- "D3DFVF_TEX3",
- "D3DFVF_TEX4",
- "D3DFVF_TEX5",
- "D3DFVF_TEX6",
- "D3DFVF_TEX7",
- "D3DFVF_TEX8",
+ #"D3DFVF_TEX0",
+ #"D3DFVF_TEX1",
+ #"D3DFVF_TEX2",
+ #"D3DFVF_TEX3",
+ #"D3DFVF_TEX4",
+ #"D3DFVF_TEX5",
+ #"D3DFVF_TEX6",
+ #"D3DFVF_TEX7",
+ #"D3DFVF_TEX8",
"D3DFVF_LASTBETA_UBYTE4",
"D3DFVF_RESERVED2",
- "D3DFVF_TEXCOORDSIZE3(0)",
- "D3DFVF_TEXCOORDSIZE2(0)",
- "D3DFVF_TEXCOORDSIZE4(0)",
- "D3DFVF_TEXCOORDSIZE1(0)",
- "D3DFVF_TEXCOORDSIZE3(1)",
- "D3DFVF_TEXCOORDSIZE2(1)",
- "D3DFVF_TEXCOORDSIZE4(1)",
- "D3DFVF_TEXCOORDSIZE1(1)",
- "D3DFVF_TEXCOORDSIZE3(2)",
- "D3DFVF_TEXCOORDSIZE2(2)",
- "D3DFVF_TEXCOORDSIZE4(2)",
- "D3DFVF_TEXCOORDSIZE1(2)",
- "D3DFVF_TEXCOORDSIZE3(3)",
- "D3DFVF_TEXCOORDSIZE2(3)",
- "D3DFVF_TEXCOORDSIZE4(3)",
- "D3DFVF_TEXCOORDSIZE1(3)",
-])
-
+ #"D3DFVF_TEXCOORDSIZE1(0)",
+ #"D3DFVF_TEXCOORDSIZE2(0)",
+ #"D3DFVF_TEXCOORDSIZE3(0)",
+ #"D3DFVF_TEXCOORDSIZE4(0)",
+ #"D3DFVF_TEXCOORDSIZE1(1)",
+ #"D3DFVF_TEXCOORDSIZE2(1)",
+ #"D3DFVF_TEXCOORDSIZE3(1)",
+ #"D3DFVF_TEXCOORDSIZE4(1)",
+ #"D3DFVF_TEXCOORDSIZE1(2)",
+ #"D3DFVF_TEXCOORDSIZE2(2)",
+ #"D3DFVF_TEXCOORDSIZE3(2)",
+ #"D3DFVF_TEXCOORDSIZE4(2)",
+ #"D3DFVF_TEXCOORDSIZE1(3)",
+ #"D3DFVF_TEXCOORDSIZE2(3)",
+ #"D3DFVF_TEXCOORDSIZE3(3)",
+ #"D3DFVF_TEXCOORDSIZE4(3)",
+])
+
+# XXX
D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", [
"D3DVSD_TOKEN_NOP",
"D3DVSD_TOKEN_STREAM",
"D3DVSD_TOKEN_END",
])
-D3DVSDT = Flags(DWORD, [
+# XXX
+D3DVSDT = FakeEnum(DWORD, [
"D3DVSDT_FLOAT1",
"D3DVSDT_FLOAT2",
"D3DVSDT_FLOAT3",
"D3DSI_OPCODE_MASK",
])
-D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [
- "D3DSIO_NOP",
- "D3DSIO_MOV",
- "D3DSIO_ADD",
- "D3DSIO_SUB",
- "D3DSIO_MAD",
- "D3DSIO_MUL",
- "D3DSIO_RCP",
- "D3DSIO_RSQ",
- "D3DSIO_DP3",
- "D3DSIO_DP4",
- "D3DSIO_MIN",
- "D3DSIO_MAX",
- "D3DSIO_SLT",
- "D3DSIO_SGE",
- "D3DSIO_EXP",
- "D3DSIO_LOG",
- "D3DSIO_LIT",
- "D3DSIO_DST",
- "D3DSIO_LRP",
- "D3DSIO_FRC",
- "D3DSIO_M4x4",
- "D3DSIO_M4x3",
- "D3DSIO_M3x4",
- "D3DSIO_M3x3",
- "D3DSIO_M3x2",
- "D3DSIO_TEXCOORD",
- "D3DSIO_TEXKILL",
- "D3DSIO_TEX",
- "D3DSIO_TEXBEM",
- "D3DSIO_TEXBEML",
- "D3DSIO_TEXREG2AR",
- "D3DSIO_TEXREG2GB",
- "D3DSIO_TEXM3x2PAD",
- "D3DSIO_TEXM3x2TEX",
- "D3DSIO_TEXM3x3PAD",
- "D3DSIO_TEXM3x3TEX",
- "D3DSIO_TEXM3x3DIFF",
- "D3DSIO_TEXM3x3SPEC",
- "D3DSIO_TEXM3x3VSPEC",
- "D3DSIO_EXPP",
- "D3DSIO_LOGP",
- "D3DSIO_CND",
- "D3DSIO_DEF",
- "D3DSIO_TEXREG2RGB",
- "D3DSIO_TEXDP3TEX",
- "D3DSIO_TEXM3x2DEPTH",
- "D3DSIO_TEXDP3",
- "D3DSIO_TEXM3x3",
- "D3DSIO_TEXDEPTH",
- "D3DSIO_CMP",
- "D3DSIO_BEM",
- "D3DSIO_PHASE",
- "D3DSIO_COMMENT",
- "D3DSIO_END",
-])
-
-D3DSP = Flags(DWORD, [
- "D3DSP_WRITEMASK_0",
- "D3DSP_WRITEMASK_1",
- "D3DSP_WRITEMASK_2",
- "D3DSP_WRITEMASK_3",
- "D3DSP_WRITEMASK_ALL",
-])
-
-D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [
- "D3DSPDM_NONE",
- "D3DSPDM_SATURATE",
-])
-
-D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
- "D3DSPR_TEMP",
- "D3DSPR_INPUT",
- "D3DSPR_CONST",
- "D3DSPR_ADDR|D3DSPR_TEXTURE",
- "D3DSPR_RASTOUT",
- "D3DSPR_ATTROUT",
- "D3DSPR_TEXCRDOUT",
-])
-
-D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
- "D3DSRO_POSITION",
- "D3DSRO_FOG",
- "D3DSRO_POINT_SIZE",
-])
-
-D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
- "D3DVS_ADDRMODE_ABSOLUTE",
- "D3DVS_ADDRMODE_RELATIVE",
-])
-
-D3DVS = Flags(DWORD, [
- "D3DVS_X_X",
- "D3DVS_X_Y",
- "D3DVS_X_Z",
- "D3DVS_X_W",
- "D3DVS_Y_X",
- "D3DVS_Y_Y",
- "D3DVS_Y_Z",
- "D3DVS_Y_W",
- "D3DVS_Z_X",
- "D3DVS_Z_Y",
- "D3DVS_Z_Z",
- "D3DVS_Z_W",
- "D3DVS_W_X",
- "D3DVS_W_Y",
- "D3DVS_W_Z",
- "D3DVS_W_W",
- "D3DVS_NOSWIZZLE",
-])
-
-D3DSP = Flags(DWORD, [
- "D3DSP_NOSWIZZLE",
- "D3DSP_REPLICATERED",
- "D3DSP_REPLICATEGREEN",
- "D3DSP_REPLICATEBLUE",
- "D3DSP_REPLICATEALPHA",
-])
-
-D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [
- "D3DSPSM_NONE",
- "D3DSPSM_NEG",
- "D3DSPSM_BIAS",
- "D3DSPSM_BIASNEG",
- "D3DSPSM_SIGN",
- "D3DSPSM_SIGNNEG",
- "D3DSPSM_COMP",
- "D3DSPSM_X2",
- "D3DSPSM_X2NEG",
- "D3DSPSM_DZ",
- "D3DSPSM_DW",
-])
-
D3DBASISTYPE = Enum("D3DBASISTYPE", [
"D3DBASIS_BEZIER",
"D3DBASIS_BSPLINE",
"D3DBASIS_INTERPOLATE",
])
-D3DORDERTYPE = Enum("D3DORDERTYPE", [
- "D3DORDER_LINEAR",
- "D3DORDER_QUADRATIC",
- "D3DORDER_CUBIC",
- "D3DORDER_QUINTIC",
-])
-
-D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
- "D3DPATCHEDGE_DISCRETE",
- "D3DPATCHEDGE_CONTINUOUS",
-])
-
D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
"D3DSBT_ALL",
"D3DSBT_PIXELSTATE",
"D3DSBT_VERTEXSTATE",
])
-D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
- "D3DVBF_DISABLE",
- "D3DVBF_1WEIGHTS",
- "D3DVBF_2WEIGHTS",
- "D3DVBF_3WEIGHTS",
- "D3DVBF_TWEENING",
- "D3DVBF_0WEIGHTS",
-])
-
-D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
- "D3DTTFF_DISABLE",
- "D3DTTFF_COUNT1",
- "D3DTTFF_COUNT2",
- "D3DTTFF_COUNT3",
- "D3DTTFF_COUNT4",
- "D3DTTFF_PROJECTED",
-])
-
D3DDEVTYPE = Enum("D3DDEVTYPE", [
"D3DDEVTYPE_HAL",
"D3DDEVTYPE_REF",
(D3DFORMAT, "Format"),
])
+D3DCREATE = Flags(DWORD, [
+ "D3DCREATE_FPU_PRESERVE",
+ "D3DCREATE_MULTITHREADED",
+ "D3DCREATE_PUREDEVICE",
+ "D3DCREATE_SOFTWARE_VERTEXPROCESSING",
+ "D3DCREATE_HARDWARE_VERTEXPROCESSING",
+ "D3DCREATE_MIXED_VERTEXPROCESSING",
+ "D3DCREATE_DISABLE_DRIVER_MANAGEMENT",
+])
+
D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
(UINT, "AdapterOrdinal"),
(D3DDEVTYPE, "DeviceType"),
(HWND, "hFocusWindow"),
- (DWORD, "BehaviorFlags"),
+ (D3DCREATE, "BehaviorFlags"),
])
D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
"D3DPOOL_SCRATCH",
])
-D3DPRESENT = Flags(DWORD, [
+D3DPRESENT = FakeEnum(DWORD, [
"D3DPRESENT_RATE_DEFAULT",
"D3DPRESENT_RATE_UNLIMITED",
])
+D3DPRESENTFLAG = Flags(DWORD, [
+ "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
+])
+
+D3DPRESENT_INTERVAL = Flags(DWORD, [
+ "D3DPRESENT_INTERVAL_DEFAULT", # 0
+ "D3DPRESENT_INTERVAL_ONE",
+ "D3DPRESENT_INTERVAL_TWO",
+ "D3DPRESENT_INTERVAL_THREE",
+ "D3DPRESENT_INTERVAL_FOUR",
+ "D3DPRESENT_INTERVAL_IMMEDIATE",
+])
+
D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
(UINT, "BackBufferWidth"),
(UINT, "BackBufferHeight"),
(BOOL, "Windowed"),
(BOOL, "EnableAutoDepthStencil"),
(D3DFORMAT, "AutoDepthStencilFormat"),
- (DWORD, "Flags"),
+ (D3DPRESENTFLAG, "Flags"),
(UINT, "FullScreen_RefreshRateInHz"),
- (UINT, "FullScreen_PresentationInterval"),
-])
-
-D3DPRESENTFLAG = Flags(DWORD, [
- "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
+ (D3DPRESENT_INTERVAL, "FullScreen_PresentationInterval"),
])
D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
- (DWORD, "Usage"),
+ (D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
(DWORD, "FVF"),
D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
- (DWORD, "Usage"),
+ (D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
])
D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
- (DWORD, "Usage"),
+ (D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
(D3DMULTISAMPLE_TYPE, "MultiSampleType"),
D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
- (DWORD, "Usage"),
+ (D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
(UINT, "Width"),
D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
(INT, "Pitch"),
- (PVOID, "pBits"),
+ (LinearPointer(Void, "_MappedSize"), "pBits"),
])
D3DBOX = Struct("D3DBOX", [
D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
(INT, "RowPitch"),
(INT, "SlicePitch"),
- (PVOID, "pBits"),
+ (LinearPointer(Void, "_MappedSize"), "pBits"),
])
D3DRANGE = Struct("D3DRANGE", [
(UINT, "ScanLine"),
])
-D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
- "D3DDMT_ENABLE",
- "D3DDMT_DISABLE",
-])
-
-D3DDEVINFOID = Flags(DWORD, [
+D3DDEVINFOID = FakeEnum(DWORD, [
"D3DDEVINFOID_RESOURCEMANAGER",
"D3DDEVINFOID_VERTEXSTATS",
])