]> git.notmuchmail.org Git - apitrace/history - gui/apitracecall.cpp
d3dretrace: Dump d3d10 geometry shaders.
[apitrace] / gui / apitracecall.cpp
2012-11-28 José Fonsecagui: Take all state in consideration when determining...
2012-11-27 José Fonsecastate: Drop several unused json image members.
2012-09-28 José FonsecaMerge remote-tracking branch 'github/master' into d2d
2012-04-27 José FonsecaPreserve both D3D9 shader byte code, and disassembly.
2012-04-23 José FonsecaHandle zero valued bitmask flags.
2012-03-30 José FonsecaMerge branch 'master' into d3dretrace
2012-03-24 José FonsecaMerge branch 'gui-thumbnails'
2012-03-24 José FonsecaAvoid QImage object copies by using references.
2012-03-17 José FonsecaMerge branch 'master' into d3dretrace
2012-03-11 Dan McCabeDisplay captured snapshots as thumbnails.
2012-01-31 José FonsecaMerge branch 'master' into d2d
2012-01-27 Carl WorthCorrectly copy "out" arguments to the "leave" portion...
2012-01-21 José FonsecaMerge branch 'master' into d2d
2011-12-11 José FonsecaTrace enum signatures as a whole.
2011-12-03 zackrMerge pull request #61 from prahal/gui-edit
2011-12-03 José FonsecaMerge branch 'glproc-cleanup'
2011-12-02 José FonsecaIntroduce call flags.
2011-11-25 José FonsecaFix GUI visualization of floating point values.
2011-11-24 Carl WorthParse doubles to a new Double class rather than to...
2011-11-17 Zack RusinEncode format as a member and not part of the label.
2011-11-17 Zack RusinMake the details view a bit clearer.
2011-11-17 Zack RusinAdd depth info to the surfaces.
2011-11-05 José Fonsecagui: Handle incomplete calls.
2011-10-27 José FonsecaLower case namespaces.
2011-09-27 Zack RusinDeep copy the blob data.
2011-09-27 José FonsecaFix multi line strings inside array arguments on the...
2011-09-23 José FonsecaMerge branch 'master' into d3d10
2011-09-21 Zack RusinMerge branch 'on-demand-loading'
2011-09-18 Zack RusinDelete loadertest and cleanup some of the new api.
2011-09-16 Zack RusinShow thumbnail of the color buffer in tooltips.
2011-09-15 Zack RusinFix and cleanup state lookups on frames.
2011-09-14 Zack RusinShow number of calls per frame.
2011-09-14 Zack RusinProperly handle and propagate retrace errors.
2011-09-13 Zack RusinCleanup the code.
2011-09-13 Zack RusinImplement jump to.
2011-09-12 Zack RusinImplement find next for the on-demand-loaded files.
2011-09-07 Zack RusinFirst working on demand loading!
2011-09-06 Zack RusinMerge remote-tracking branch 'origin/master' into on...
2011-09-06 Zack RusinSwitch the gui to the on-demand-loader.
2011-09-06 Zack RusinImplement an incremental on demand loader for the gui.
2011-09-01 Zack RusinMerge remote-tracking branch 'origin/master' into on...
2011-08-29 Zack Rusinnasty hack, but for now we need to keep the pointers
2011-08-29 Zack RusinChange apiarray to use a qvector instead of a qlist
2011-08-29 Zack RusinSwitch more places from qlist to qvector.
2011-08-29 Zack RusinSwitch list to a vector.
2011-08-29 Zack RusinShare enum signatures.
2011-08-28 Zack RusinSave more memory.
2011-08-28 Zack RusinReduce the size of ApiTraceCall, ApiTraceEvent and...
2011-08-28 Zack Rusinpreallocate array values
2011-08-28 Zack RusinPreallocate a few lists with the correct size.
2011-08-28 Zack RusinShare function signatures.
2011-08-28 Zack RusinChange filterText to searchText
2011-08-27 Zack RusinFix warnings.
2011-08-27 Zack RusinCleanup that file.
2011-07-31 José FonsecaAdd a state tab that list uniforms.
2011-07-31 José FonsecaAvoid pointless data structure copying.
2011-05-28 José FonsecaBetter naming for bitmask signature.
2011-05-28 José FonsecaUnify Call::Signature into FunctionSig.
2011-05-28 José FonsecaUnify Struct::Signature into StructSig
2011-05-28 José FonsecaUnify Enum::Signature into EnumSig.
2011-05-28 José FonsecaUnify Bitmask::Signature with BitmaskSig.
2011-05-28 José FonsecaUnify Bitmask::Pair with BitmaskVal.
2011-05-06 José FonsecaMerge branch 'master' into multi-context
2011-05-06 José FonsecaLinearize texture data in JSON.
2011-04-27 Zack RusinShow the size of binary data uploaded in a frame.
2011-04-27 Zack RusinCleanup the ApiTraceFrame a bit.
2011-04-25 Zack RusinDetect the binary data at the construction.
2011-04-21 José FonsecaFix HTML representation of multiline strings.
2011-04-19 Zack Rusinmore error handling changes.
2011-04-19 Zack RusinLarge chunk of functionality to show errors.
2011-04-18 Zack RusinMerge branch 'trace-editing'
2011-04-18 Zack RusinFix saving of traces with pointers.
2011-04-18 Zack RusinLots of various cosmetic changes to the call editing.
2011-04-18 Zack RusinA first working version of saving :)
2011-04-18 Zack RusinImplement a bulk of trace saving.
2011-04-17 Zack RusinIntroduce ApiEnum.
2011-04-17 Zack RusinThe trace now knows whether is has been edited.
2011-04-17 Zack RusinVarious part now propagate the values.
2011-04-17 Zack RusinSet a parent trace on all the frames.
2011-04-17 Zack RusinStub out revert.
2011-04-17 Zack RusinFurther reduce memory usage by a couple of hundreds...
2011-04-16 Zack RusinReduce the memory usage by ~2gb on a 2.7 million calls...
2011-04-16 Zack RusinStart collecting the edited values.
2011-04-16 Zack RusinMake apitracecall an actual class.
2011-04-15 Zack RusinMake sure that only numericals can be edited right...
2011-04-15 Zack RusinStart working on trace editing
2011-04-13 José FonsecaLinearize the shaders source in JSON.
2011-04-13 José FonsecaShow shader type in the combo box.
2011-04-13 Zack RusinFilter text was missing the first paren.
2011-04-12 José FonsecaDump stencil buffer too.
2011-04-10 Zack RusinShow the currently bound fbos in the gui.
2011-04-10 José FonsecaUse normalized ubytes for now.
2011-04-10 José FonsecaHardcode base64 enconding.
2011-04-10 Zack RusinRead the surface data from json.
2011-04-09 Zack RusinShow currently bound shaders.
2011-04-09 José FonsecaMerge branch 'master' into noglut
2011-04-07 Zack RusinAllow opening help pages for functions in external...
2011-04-07 Zack RusinAdd code to interpret and display binary vertex data.
2011-04-03 Zack RusinIndex shouldn't be bold, plus don't newline after index...
2011-04-03 Zack RusinStop showing binary data, just say what it is and how...
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