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11 years agos/UNINTERESTING/VERBOSE/
José Fonseca [Thu, 22 Nov 2012 08:12:37 +0000 (08:12 +0000)]
s/UNINTERESTING/VERBOSE/

11 years agotrim: Avoid trimming textures when referenced by a framebuffer object
Carl Worth [Wed, 29 Aug 2012 21:38:39 +0000 (14:38 -0700)]
trim: Avoid trimming textures when referenced by a framebuffer object

We aren't yet tracking FBOs as their own resource, but we do need to
notice when any texture is referenced by an FBO so that we don't omit
it while trimming. So, notice any textrure referenced by
glFramebufferTexture2D and make the render state depend on this
texture.

11 years agotrim: Move explanatory message from stdout to stderr.
Carl Worth [Fri, 17 Aug 2012 21:23:13 +0000 (14:23 -0700)]
trim: Move explanatory message from stdout to stderr.

This prevents this message from corrupting the output of:

apitrace trim --print-callset ... > callset-file

11 years agotrim: Print a warning message when doing dependency analysis.
Carl Worth [Fri, 17 Aug 2012 21:22:30 +0000 (14:22 -0700)]
trim: Print a warning message when doing dependency analysis.

As requested by José prior to merging this code upstream.

11 years agotrim: Move TraceAnalyzer out of cli_trim.cpp into its own file.
Carl Worth [Fri, 17 Aug 2012 21:15:54 +0000 (14:15 -0700)]
trim: Move TraceAnalyzer out of cli_trim.cpp into its own file.

This class had long since outgrown where it was living at the top of
cli_trim.cpp. Thanks to José for recommending this.

11 years agotrim: Never trim any glBindTexture calls.
Carl Worth [Thu, 16 Aug 2012 18:33:45 +0000 (11:33 -0700)]
trim: Never trim any glBindTexture calls.

This shouldn't be necessary. I've got a case where trimming out the
glBindTexture of an unused texture changes the behavoir, which
shouldn't be the case.

While I'll still try to track down that bug, this patch provides
conservative behavior that hopefully won't break anything. (The only
real downside is the potential of an implementation getting confused
by a glBindTexture with a value that was not returned by
glGenTextures).

11 years agotrim: Never trim any textures bound within a display list.
Carl Worth [Fri, 17 Aug 2012 03:32:32 +0000 (20:32 -0700)]
trim: Never trim any textures bound within a display list.

This is conservative. The more efficient approach would create a
resource link from the display list to the texture, but that will wait
for when we actually have display-list resources.

11 years agotrim: Add support for display lists.
Carl Worth [Fri, 17 Aug 2012 01:29:43 +0000 (18:29 -0700)]
trim: Add support for display lists.

The calls specified between glNewList and glEndList need to have
special treatment. For now we do the simplest thing and
unconditionally include all such calls in the trim output.

Eventually we will want to track display-list resources similar to
textures and trim away unused display lists.

11 years agotrim: Conservatively make shader programs depend on textures
Carl Worth [Fri, 17 Aug 2012 15:09:19 +0000 (08:09 -0700)]
trim: Conservatively make shader programs depend on textures

Some shader programs sample textures, so if the shader is included in
the trimmed output the texture needs to be included as well.

We don't have support inside of "apitrace trim" to parse GLSL to find
names of samplers to find these dependencies. Instead, we provide here
a simple heuristic:

In order to sample a texture, the OpenGL program must associate the
name of a texture unit with a location in the shader by calling
glUniform1i (or glUniform1iv). So we can notice whenever texture-unit
names are being passed and create a dependency from the shader to all
texture targets for that unit.

This is conservative on two fronts:

  1. The value being passed to glUniformi might only be coincidentally
     the same as a texture-unit name and be actually unrelated to
     texture sampling.

  2. The shader likely doesn't depend on all texture targets, but
     again we can't know which without looking inside the shader, so
     we associate all of them.

11 years agotrim: Perform correct state tracking for glActiveTexture
Carl Worth [Fri, 17 Aug 2012 15:06:51 +0000 (08:06 -0700)]
trim: Perform correct state tracking for glActiveTexture

Not all glBindTexture calls are created equal. With calls to
glActiveTexture intervening, calls to glBindTexture are actually
operating on indenpendent texture units.

It's actually quite easy to simple insert the number of the currently
active texture unit into the name of the texture target resource.

11 years agotrim: Add a new --print-callset option.
Carl Worth [Wed, 15 Aug 2012 23:35:38 +0000 (16:35 -0700)]
trim: Add a new --print-callset option.

This is useful whenever one has a need to manually tweak the trim operation.

Simply run:

apitrace trim --print-callset --frames=<whatever> --calls=<whatever>

as desired. Then take the resulting callset that is printed and run:

apitrace trim --calls=<callset> --exact

This should yield an identical trimming operation. Then this operation
can be tweaked by appending call ranges to the --calls option,
deleting rangess from the --calls option, or by appending a new
--frames option.

11 years agotrim: Add a --frames option for selecting frames to trim.
Carl Worth [Wed, 15 Aug 2012 05:32:29 +0000 (22:32 -0700)]
trim: Add a --frames option for selecting frames to trim.

This accepts a "frame set" which has syntax identical to the "call
set" of the existing --calls option. So, one could trim to just the
drawing operations of the first 10 frames of a trace with
--frames=0-9/draw.

11 years agotrim: Abstract common stringstream idioms into shared functions.
Carl Worth [Wed, 15 Aug 2012 00:13:30 +0000 (17:13 -0700)]
trim: Abstract common stringstream idioms into shared functions.

Using the new providef, linkf, and unlinkf functions shrinks the code
a bit. It's tempting to provide <stdargs> functions with full
printf-like formatting, but it's really not necessary as of yet.

11 years agotrim: Fix bug linking incorrect programs to shaders through samplers.
Carl Worth [Tue, 4 Sep 2012 18:49:13 +0000 (11:49 -0700)]
trim: Fix bug linking incorrect programs to shaders through samplers.

Previously, the code was mapping locations returned by
glGetUniformLocation and looking in the location map to try ot
determine which program to link in a glUniform1i call. This was
entirely bogus, as distinct programs do not have distinct location
spaces.

The correct answer is to simply track the currently active program and
link it to textures being bound to shaders.

11 years agotrim: Add support for trimming out unused shaders.
Carl Worth [Tue, 14 Aug 2012 22:20:56 +0000 (15:20 -0700)]
trim: Add support for trimming out unused shaders.

The provide/consume analysis framework is finally starting to show
dividends. This is a fairly significant amount of new functionality
for "apitrace trim" yet it requires relatively little new code.

11 years agotrim: Drop unused textures while trimming.
Carl Worth [Tue, 14 Aug 2012 21:11:19 +0000 (14:11 -0700)]
trim: Drop unused textures while trimming.

We introduce a new dependencies map so that some resources can depend
on other resources, effectively providing a tree of calls that need to
be included when the user requests a particular call be preserved in
the trim.

For example, a SwapBuffers call depends on the "framebuffer".
A rendering operation makes "framebuffer" depend on "render-state".
Enabling texturing makes "render-state" depend on "texture-target-FOO".
Binding a texture makes "texture-target-FOO" depend on "texture-X".
Uploading a texture makes the current call provide "texture-X".
Creating a texture makes the current call provide "texture-X".

This way, if a particular SwapBuffers call is included in the trimmed
output, all of the above will be included. Otherwise, if a SwapBuffers
is trimmed, then the "framebuffer" dependencies will be cleared and
none of the above calls will be included in the trimmed output.

11 years agotrim: Close some memory leaks.
Carl Worth [Tue, 14 Aug 2012 17:26:11 +0000 (10:26 -0700)]
trim: Close some memory leaks.

The parse_call() function allocates an object and returns a pointer,
so we need to explicitly call delete on that object.

11 years agotrim: Trim most drawing operations outside of the user-specified range
Carl Worth [Mon, 13 Aug 2012 21:35:43 +0000 (14:35 -0700)]
trim: Trim most drawing operations outside of the user-specified range

Care is taken to consider a glBegin/glEnd block as a single drawing
operation, (so that it will enitrely included or entirely trimmed).

We're also careful to avoid trimming any drawing operation when there
are active side effects (other than rendering to the default
framebuffer). For example, if there is an active binding of
GL_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER to any buffer object, or if we
are withing a glBeginTransformFeedback/glEndTransformFeedback block;
in any of these cases the drawing operation will not be trimmed.

11 years agotrim: Avoid doing any analysis past the end of the user-specified range.
Carl Worth [Mon, 13 Aug 2012 03:41:50 +0000 (20:41 -0700)]
trim: Avoid doing any analysis past the end of the user-specified range.

This doesn't actually change any results, (the dependency analysis
already ensures that calls beyond the range won't get included).

But this is a nice optimization to prevent wasted time and memory
analyzing these calls that are really easy to reject.

11 years agotrim: Add a more condensed usage message for error cases.
Carl Worth [Sat, 11 Aug 2012 18:46:54 +0000 (11:46 -0700)]
trim: Add a more condensed usage message for error cases.

When explicitly asking for help, ("apitrace help trim" or "apitrace
trim --help"), the complete help message is still provided.

But when an error case triggers a usage message, (such as an invalid
command-line argument), a more compact usage message is provided so as
to not overwhelm the error message (such as "invalid argument:
--foo").

11 years agotrim: Prune uninteresting calls while trimming (unless --no-prune is passed)
Carl Worth [Sat, 11 Aug 2012 18:33:12 +0000 (11:33 -0700)]
trim: Prune uninteresting calls while trimming (unless --no-prune is passed)

Examine the CALL_FLAG_UNINTERESTING flag and leave out these calls
when trimming. These calls are generally the calls that have no side
effects, (such as query functions). Some calls without side effects
might be considered interesting, (such as glGetError returning a
non-zero error).

This pruning behavior can be avoided by passing the new --no-prune
option (or the new --exact option which is identical to passing both
--no-prune and -no-deps).

11 years agotrim: Complain if given extraneous arguments.
Carl Worth [Tue, 4 Sep 2012 23:48:00 +0000 (16:48 -0700)]
trim: Complain if given extraneous arguments.

Previously additional arguments were silently ignored, (which can lead
to confusion if the user expects to be able to specify a bare callset
on the command line rather than specifying a --calls option).

11 years agotrim: Add framework for performing dependency analysis while trimming
Carl Worth [Fri, 10 Aug 2012 17:15:30 +0000 (10:15 -0700)]
trim: Add framework for performing dependency analysis while trimming

The current analysis is as brain-dead as possible. All calls are
interpreted as affecting the current "state" resource, and all calls
are also interpreted as depending on the current "state". In other
words, no calls at all will be trimmed. Obviously, this is not useful
analysis, but all the framewok is now present for easily doing more
interesting things.

A new --no-deps option is now made available to "apitrace trim" so
that users can avoid all dependency analysis and still get the prior
behavior where only calls explicitly included in the --calls option
are included in the trim output.

11 years agodocs: Eliminate most references to glretrace.
José Fonseca [Wed, 21 Nov 2012 09:19:19 +0000 (09:19 +0000)]
docs: Eliminate most references to glretrace.

11 years agocli_retrace: Forward all options to retrace program.
José Fonseca [Wed, 21 Nov 2012 09:13:32 +0000 (09:13 +0000)]
cli_retrace: Forward all options to retrace program.

11 years agocli: Auto-detect retrace for dump-images too.
José Fonseca [Wed, 21 Nov 2012 08:58:42 +0000 (08:58 +0000)]
cli: Auto-detect retrace for dump-images too.

11 years agocli: Guess the retrace excutable adequate for the trace.
José Fonseca [Wed, 21 Nov 2012 01:18:49 +0000 (01:18 +0000)]
cli: Guess the retrace excutable adequate for the trace.

11 years agod3d10,d3d11: Take the UpdateSubresource box in full consideration.
José Fonseca [Tue, 20 Nov 2012 21:17:56 +0000 (21:17 +0000)]
d3d10,d3d11: Take the UpdateSubresource box in full consideration.

11 years agoMerge branch 'union-type'
José Fonseca [Tue, 20 Nov 2012 17:04:39 +0000 (17:04 +0000)]
Merge branch 'union-type'

11 years agodump: Pretty print anonymous structure members.
José Fonseca [Tue, 20 Nov 2012 17:04:24 +0000 (17:04 +0000)]
dump: Pretty print anonymous structure members.

11 years agod3d10/d3d11: Complete union support.
José Fonseca [Tue, 20 Nov 2012 17:03:43 +0000 (17:03 +0000)]
d3d10/d3d11: Complete union support.

11 years agod3d10: Add missing flags.
José Fonseca [Tue, 20 Nov 2012 15:23:14 +0000 (15:23 +0000)]
d3d10: Add missing flags.

11 years agodxgi: Support tracng DWM process.
José Fonseca [Tue, 20 Nov 2012 14:48:31 +0000 (14:48 +0000)]
dxgi: Support tracng DWM process.

11 years agod3dretrace: Dump d3d10 snapshots too.
José Fonseca [Tue, 20 Nov 2012 14:47:03 +0000 (14:47 +0000)]
d3dretrace: Dump d3d10 snapshots too.

11 years agod3d10/d3d10_1: Expose DXGI entrypoints.
José Fonseca [Mon, 19 Nov 2012 19:30:31 +0000 (19:30 +0000)]
d3d10/d3d10_1: Expose DXGI entrypoints.

11 years agospecs: Initial attempt to support unions.
José Fonseca [Tue, 20 Nov 2012 11:08:08 +0000 (11:08 +0000)]
specs: Initial attempt to support unions.

11 years agod3d10/d3d11: Use consistent members for buffer views.
José Fonseca [Tue, 20 Nov 2012 10:47:10 +0000 (10:47 +0000)]
d3d10/d3d11: Use consistent members for buffer views.

11 years agocli: Rename replay -> retrace.
José Fonseca [Sun, 18 Nov 2012 15:45:27 +0000 (15:45 +0000)]
cli: Rename replay -> retrace.

For consistency with the current terminology.

11 years agocli: Rename replay -> retrace.
José Fonseca [Sun, 18 Nov 2012 15:45:27 +0000 (15:45 +0000)]
cli: Rename replay -> retrace.

For consistency with the current terminology.

11 years agocli: Add a simple "apitrace replay" sub-command.
Carl Worth [Mon, 20 Aug 2012 16:45:27 +0000 (09:45 -0700)]
cli: Add a simple "apitrace replay" sub-command.

This calls out to glretrace in order to replay a trace. Currently it
only supports the -w,--wait option, (and not yet any of the profiling
support).

With this command and the existing "apitrace dump-images", we're quite
close to being able to relegate glretrace to an implementation detail
used by the apitrace program, (such that soon, it won't be necessary
to provide glretrace on the user's PATH).

11 years agodump-images: Execute glretrace from source dir when running uninstalled
Carl Worth [Sun, 12 Aug 2012 23:36:48 +0000 (16:36 -0700)]
dump-images: Execute glretrace from source dir when running uninstalled

Previously, we've had code to carefully find wrappers and scripts
relative to an apitrace binary being run from an uninstalled
directory. This is extremely useful while testing an experimental
feature before installing said experimental code.

Similarly, provide a findProgram function to do the same thing for an
executable program and use it within "apitrace dump-images" when
invoking glretrace.

11 years agoMove trace::findWrapper to trace_resource.cpp
Carl Worth [Sun, 12 Aug 2012 23:01:09 +0000 (16:01 -0700)]
Move trace::findWrapper to trace_resource.cpp

It's not actually used outside of trace_tools_trace.cpp, but it is so
similar to the existing trace::findScript in trace_resource.cpp that
there are benefits to having them defined in the same file.

11 years agod3d: And d3dcommonsize.hpp too.
José Fonseca [Sun, 18 Nov 2012 11:57:56 +0000 (11:57 +0000)]
d3d: And d3dcommonsize.hpp too.

sigh..

11 years agod3d8: Add missing d3d8size.hpp file.
José Fonseca [Sun, 18 Nov 2012 10:58:56 +0000 (10:58 +0000)]
d3d8: Add missing d3d8size.hpp file.

11 years agod3d8: Update specs to match d3d9.
José Fonseca [Sun, 18 Nov 2012 09:21:48 +0000 (09:21 +0000)]
d3d8: Update specs to match d3d9.

And vice versa.

11 years agopickle: Try to silence clang warnings.
José Fonseca [Sat, 17 Nov 2012 11:44:43 +0000 (11:44 +0000)]
pickle: Try to silence clang warnings.

11 years agogltrace: Rely on polymorphism for indices instead of special case.
José Fonseca [Sat, 17 Nov 2012 11:44:28 +0000 (11:44 +0000)]
gltrace: Rely on polymorphism for indices instead of special case.

11 years agogltrace: Respect length argument in glShaderSource(ARB)
José Fonseca [Sat, 17 Nov 2012 10:18:08 +0000 (10:18 +0000)]
gltrace: Respect length argument in glShaderSource(ARB)

11 years agotracediff: Merge tracediff2.py and tracediff.py
José Fonseca [Fri, 16 Nov 2012 22:19:10 +0000 (22:19 +0000)]
tracediff: Merge tracediff2.py and tracediff.py

11 years agodoc: Update examples to use call 0.
José Fonseca [Fri, 16 Nov 2012 21:29:40 +0000 (21:29 +0000)]
doc: Update examples to use call 0.

Call numbers start from 0, but examples gave the impression it started
from call 1.

11 years agod3d11: Ensure IDXGIFactory1 interface is not forgotten.
José Fonseca [Fri, 16 Nov 2012 20:06:20 +0000 (20:06 +0000)]
d3d11: Ensure IDXGIFactory1 interface is not forgotten.

11 years agospecs: Mark CheckMultisampleQualityLevels as no side effects / verbose.
José Fonseca [Fri, 16 Nov 2012 20:05:54 +0000 (20:05 +0000)]
specs: Mark CheckMultisampleQualityLevels as no side effects / verbose.

11 years agod3d11: Several spec fixes.
José Fonseca [Fri, 16 Nov 2012 19:13:20 +0000 (19:13 +0000)]
d3d11: Several spec fixes.

11 years agoretrace: Use different methods for writing int/floats.
José Fonseca [Thu, 15 Nov 2012 13:36:09 +0000 (13:36 +0000)]
retrace: Use different methods for writing int/floats.

More efficient code, less compiler warnings.

11 years agogui: Silence unused var warning.
José Fonseca [Thu, 15 Nov 2012 13:35:22 +0000 (13:35 +0000)]
gui: Silence unused var warning.

11 years agoos: Fix thread copy constructor.
José Fonseca [Thu, 15 Nov 2012 13:35:08 +0000 (13:35 +0000)]
os: Fix thread copy constructor.

11 years agoretrace: Fix MSVC build.
José Fonseca [Wed, 14 Nov 2012 14:47:51 +0000 (14:47 +0000)]
retrace: Fix MSVC build.

11 years agod3dretrace: More robust against DXGI missing calls.
José Fonseca [Wed, 14 Nov 2012 14:02:35 +0000 (14:02 +0000)]
d3dretrace: More robust against DXGI missing calls.

11 years agoparse: More flags.
José Fonseca [Wed, 14 Nov 2012 14:01:56 +0000 (14:01 +0000)]
parse: More flags.

11 years agod3dretrace: Basic D3D11 snap-shooting.
José Fonseca [Wed, 14 Nov 2012 11:46:58 +0000 (11:46 +0000)]
d3dretrace: Basic D3D11 snap-shooting.

11 years agoparse: recognize more rendering calls.
José Fonseca [Wed, 14 Nov 2012 11:46:11 +0000 (11:46 +0000)]
parse: recognize more rendering calls.

11 years agoretrace: Allow multiple dumpers to co-exist.
José Fonseca [Wed, 14 Nov 2012 09:17:35 +0000 (09:17 +0000)]
retrace: Allow multiple dumpers to co-exist.

11 years agod3d11: Fix map swizlling.
José Fonseca [Wed, 14 Nov 2012 08:45:58 +0000 (08:45 +0000)]
d3d11: Fix map swizlling.

11 years agoMerge branch 'modules'
José Fonseca [Wed, 14 Nov 2012 07:23:22 +0000 (07:23 +0000)]
Merge branch 'modules'

11 years agoUpdate use/mention of options.
José Fonseca [Wed, 14 Nov 2012 07:21:01 +0000 (07:21 +0000)]
Update use/mention of options.

11 years agoglretrace: Use getopt rather than manual parsing of command-line options
Carl Worth [Sun, 12 Aug 2012 19:44:50 +0000 (12:44 -0700)]
glretrace: Use getopt rather than manual parsing of command-line options

This allows for better consistency with other apitrace command-line
interface. It also provids for several new full-name options where
previously only a single-letter option was available,
(--snapshot-prefix for -s, --verbose for -v, et.).

We use getopt_long_only here to maintain compatibility with the older
style of long options with one dash (-core) as well as providing the
double-dash version )--core).

It would now be quite convenient to regularize the command-line
interface to glretrace in several ways. None of these are performed in
this commit to avoid breaking compatibility with existing scripts,
etc.:

  * Give multi-letter, abbreviated options (--pcpu, etc.) proper
    long-form names (--profile-cpu).

  * Combine related options under a single name (--pcpu and --pgpu
    could be something like --profile=cpu,gpu).

  * Combine options with the same meaning that would never be used
    independently. Snapshot generation and snapshot comparison are
    different modes. Meanwhile, prefix selection and call selection
    should apply identically to either mode. So both modes can use a
    single set of options (--prefix and --calls) rather than having
    separate --snapshot-prefix and --snapshot options.

11 years agoMove static boolOption function to trace::boolOption
Carl Worth [Sun, 12 Aug 2012 23:48:10 +0000 (16:48 -0700)]
Move static boolOption function to trace::boolOption

Other programs will also want to be able to parse Boolean command-line
options, so we should share this code in order to easily get
consistent behavior.

11 years agowrappers: Cleanup .def files formating.
José Fonseca [Tue, 13 Nov 2012 22:58:07 +0000 (22:58 +0000)]
wrappers: Cleanup .def files formating.

11 years agod3d11: Export DXGI entrypoints.
José Fonseca [Tue, 13 Nov 2012 22:55:40 +0000 (22:55 +0000)]
d3d11: Export DXGI entrypoints.

Some apps use them.

11 years agod2d: Silence MinGW linker warnings.
José Fonseca [Tue, 13 Nov 2012 22:38:34 +0000 (22:38 +0000)]
d2d: Silence MinGW linker warnings.

11 years agoretrace: More diagnostic information.
José Fonseca [Tue, 13 Nov 2012 21:37:42 +0000 (21:37 +0000)]
retrace: More diagnostic information.

11 years agod3dretrace: Handle Software devices.
José Fonseca [Tue, 13 Nov 2012 21:37:24 +0000 (21:37 +0000)]
d3dretrace: Handle Software devices.

11 years agod2d: Make it actually work.
José Fonseca [Tue, 13 Nov 2012 19:53:47 +0000 (19:53 +0000)]
d2d: Make it actually work.

11 years agotrace: Fix thinko on error checking.
José Fonseca [Tue, 13 Nov 2012 11:13:38 +0000 (11:13 +0000)]
trace: Fix thinko on error checking.

11 years agod3dretrace: Merge d3d9 and d3d10 retracing.
José Fonseca [Tue, 13 Nov 2012 09:28:23 +0000 (09:28 +0000)]
d3dretrace: Merge d3d9 and d3d10 retracing.

11 years agod2d1,dwrite: Trace both APIs together.
José Fonseca [Tue, 13 Nov 2012 08:21:15 +0000 (08:21 +0000)]
d2d1,dwrite: Trace both APIs together.

11 years agod3dretrace: Drop retraceModule helper
José Fonseca [Sun, 11 Nov 2012 16:11:26 +0000 (16:11 +0000)]
d3dretrace: Drop retraceModule helper

11 years agod3dretrace: Single retrace for d3d10 and higher
José Fonseca [Sun, 11 Nov 2012 10:05:09 +0000 (10:05 +0000)]
d3dretrace: Single retrace for d3d10 and higher

11 years agod3dretrace: Eliminate dependencies from d3d9state.
José Fonseca [Sun, 11 Nov 2012 09:45:06 +0000 (09:45 +0000)]
d3dretrace: Eliminate dependencies from d3d9state.

11 years agod3dretrace: Allow multiple dispatches in the same file.
José Fonseca [Sun, 11 Nov 2012 09:15:09 +0000 (09:15 +0000)]
d3dretrace: Allow multiple dispatches in the same file.

11 years agoos: DLL abstraction.
José Fonseca [Sun, 11 Nov 2012 08:48:35 +0000 (08:48 +0000)]
os: DLL abstraction.

11 years agogl: Handle ClearBufferData blobs.
José Fonseca [Sun, 11 Nov 2012 00:58:21 +0000 (00:58 +0000)]
gl: Handle ClearBufferData blobs.

11 years agod3dretrace: Eliminate differences between d3d9/d3d10.
José Fonseca [Sun, 11 Nov 2012 00:39:53 +0000 (00:39 +0000)]
d3dretrace: Eliminate differences between d3d9/d3d10.

11 years agoddraw: Remove custom tracer.
José Fonseca [Sun, 11 Nov 2012 00:22:33 +0000 (00:22 +0000)]
ddraw: Remove custom tracer.

11 years agod2d: Eliminate custom tracers.
José Fonseca [Sun, 11 Nov 2012 00:17:00 +0000 (00:17 +0000)]
d2d: Eliminate custom tracers.

11 years agospecs: Allow an API to spread across multiple modules.
José Fonseca [Sun, 11 Nov 2012 00:10:20 +0000 (00:10 +0000)]
specs: Allow an API to spread across multiple modules.

11 years agod3d1x: Cleanup specs.
José Fonseca [Sat, 10 Nov 2012 09:50:10 +0000 (09:50 +0000)]
d3d1x: Cleanup specs.

11 years agospecs: Use StdMethod accurately.
José Fonseca [Sat, 10 Nov 2012 09:29:38 +0000 (09:29 +0000)]
specs: Use StdMethod accurately.

11 years agoMerge branch 'd2d'
José Fonseca [Sat, 10 Nov 2012 09:14:13 +0000 (09:14 +0000)]
Merge branch 'd2d'

11 years agogltrace: Don't use struct for Context.
José Fonseca [Sat, 10 Nov 2012 09:11:42 +0000 (09:11 +0000)]
gltrace: Don't use struct for Context.

11 years agosnappy: Always build with NDEBUG define.
José Fonseca [Sat, 10 Nov 2012 09:11:19 +0000 (09:11 +0000)]
snappy: Always build with NDEBUG define.

11 years agogui: Make FrameDataProvider destructor virtual.
José Fonseca [Sat, 10 Nov 2012 09:11:01 +0000 (09:11 +0000)]
gui: Make FrameDataProvider destructor virtual.

11 years agod3dretrace: Fix MSVC build.
José Fonseca [Thu, 8 Nov 2012 12:29:02 +0000 (12:29 +0000)]
d3dretrace: Fix MSVC build.

11 years agod3d11: Trace UpdateSubresource blobs.
José Fonseca [Thu, 8 Nov 2012 10:47:18 +0000 (10:47 +0000)]
d3d11: Trace UpdateSubresource blobs.

11 years agoretrace: More useful warnings for object mismatches.
José Fonseca [Thu, 8 Nov 2012 10:46:57 +0000 (10:46 +0000)]
retrace: More useful warnings for object mismatches.

11 years agod3d10,d3d11: Rudimentary retrace support.
José Fonseca [Thu, 8 Nov 2012 10:46:03 +0000 (10:46 +0000)]
d3d10,d3d11: Rudimentary retrace support.

Doesn't work often, in practice because dxgi calls are missing from traces.

11 years agod3d10/d3d11: Add sideeffects/internal attributes to specs.
José Fonseca [Thu, 8 Nov 2012 10:24:45 +0000 (10:24 +0000)]
d3d10/d3d11: Add sideeffects/internal attributes to specs.

11 years agoDon't defer arguments when functions fail.
José Fonseca [Thu, 8 Nov 2012 10:23:40 +0000 (10:23 +0000)]
Don't defer arguments when functions fail.

11 years agod3dretrace: Basic d3d10 support.
José Fonseca [Wed, 7 Nov 2012 20:00:46 +0000 (20:00 +0000)]
d3dretrace: Basic d3d10 support.

11 years agod3dretrace: Add d3d9 prefix to d3d9 specific files.
José Fonseca [Wed, 7 Nov 2012 19:31:20 +0000 (19:31 +0000)]
d3dretrace: Add d3d9 prefix to d3d9 specific files.