:group 'notmuch-hooks)
;; Mostly useful for debugging.
-(defcustom notmuch-show-all-multipart/alternative-parts t
+(defcustom notmuch-show-all-multipart/alternative-parts nil
"Should all parts of multipart/alternative parts be shown?"
:type 'boolean
:group 'notmuch-show)
(let ((handle (mm-make-handle (current-buffer) (list content-type))))
(mm-pipe-part handle))))
+;; This is taken from notmuch-wash: maybe it should be unified?
+(defun notmuch-show-toggle-part-invisibility (&optional button)
+ (interactive)
+ (let* ((button (or button (button-at (point))))
+ (overlay (button-get button 'overlay)))
+ (when overlay
+ (let* ((show (overlay-get overlay 'invisible))
+ (new-start (button-start button))
+ (button-label (button-get button :base-label))
+ (old-point (point))
+ (inhibit-read-only t))
+ (overlay-put overlay 'invisible (not show))
+ (goto-char new-start)
+ (insert "[ " button-label (if show " ]" " (hidden) ]"))
+ (let ((old-end (button-end button)))
+ (move-overlay button new-start (point))
+ (delete-region (point) old-end))
+ (goto-char (min old-point (1- (button-end button))))))))
+
(defun notmuch-show-multipart/*-to-list (part)
(mapcar (lambda (inner-part) (plist-get inner-part :content-type))
(plist-get part :content)))
;; but it's not clear that this is the wrong thing to do - which
;; should be chosen if there are more than one that match?
(mapc (lambda (inner-part)
- (let ((inner-type (plist-get inner-part :content-type)))
- (if (or notmuch-show-all-multipart/alternative-parts
- (string= chosen-type inner-type))
- (notmuch-show-insert-bodypart msg inner-part depth)
- (notmuch-show-insert-part-header (plist-get inner-part :id) inner-type inner-type nil " (not shown)"))))
+ (let* ((inner-type (plist-get inner-part :content-type))
+ (hide (not (or notmuch-show-all-multipart/alternative-parts
+ (string= chosen-type inner-type)))))
+ (notmuch-show-insert-bodypart msg inner-part depth hide)))
inner-parts)
(when notmuch-show-indent-multipart
(defun notmuch-show-insert-part-inline-patch-fake-part (msg part content-type nth depth declared-type)
(notmuch-show-insert-part-*/* msg part "text/x-diff" nth depth "inline patch"))
+(defun notmuch-show-insert-part-text/html (msg part content-type nth depth declared-type)
+ ;; text/html handler to work around bugs in renderers and our
+ ;; invisibile parts code. In particular w3m sets up a keymap which
+ ;; "leaks" outside the invisible region and causes strange effects
+ ;; in notmuch. We set mm-inline-text-html-with-w3m-keymap to nil to
+ ;; tell w3m not to set a keymap (so the normal notmuch-show-mode-map
+ ;; remains).
+ (let ((mm-inline-text-html-with-w3m-keymap nil))
+ (notmuch-show-insert-part-*/* msg part content-type nth depth declared-type)))
+
(defun notmuch-show-insert-part-*/* (msg part content-type nth depth declared-type)
;; This handler _must_ succeed - it is the handler of last resort.
(notmuch-show-insert-part-header nth content-type declared-type (plist-get part :filename))
(setq handlers (cdr handlers))))
t)
-(defun notmuch-show-insert-bodypart (msg part depth)
- "Insert the body part PART at depth DEPTH in the current thread."
+(defun notmuch-show-create-part-overlays (msg beg end hide)
+ "Add an overlay to the part between BEG and END"
+ (let* ((button (button-at beg))
+ (part-beg (and button (1+ (button-end button)))))
+
+ ;; If the part contains no text we do not make it toggleable. We
+ ;; also need to check that the button is a genuine part button not
+ ;; a notmuch-wash button.
+ (when (and button (/= part-beg end) (button-get button :base-label))
+ (button-put button 'overlay (make-overlay part-beg end))
+ ;; We toggle the button for hidden parts as that gets the
+ ;; button label right.
+ (save-excursion
+ (when hide
+ (notmuch-show-toggle-part-invisibility button))))))
+
+(defun notmuch-show-insert-bodypart (msg part depth &optional hide)
+ "Insert the body part PART at depth DEPTH in the current thread.
+
+If HIDE is non-nil then initially hide this part."
(let ((content-type (downcase (plist-get part :content-type)))
- (nth (plist-get part :id)))
- (notmuch-show-insert-bodypart-internal msg part content-type nth depth content-type))
- ;; Some of the body part handlers leave point somewhere up in the
- ;; part, so we make sure that we're down at the end.
- (goto-char (point-max))
- ;; Ensure that the part ends with a carriage return.
- (unless (bolp)
- (insert "\n")))
+ (nth (plist-get part :id))
+ (beg (point)))
+
+ (notmuch-show-insert-bodypart-internal msg part content-type nth depth content-type)
+ ;; Some of the body part handlers leave point somewhere up in the
+ ;; part, so we make sure that we're down at the end.
+ (goto-char (point-max))
+ ;; Ensure that the part ends with a carriage return.
+ (unless (bolp)
+ (insert "\n"))
+ (notmuch-show-create-part-overlays msg beg (point) hide)))
(defun notmuch-show-insert-body (msg body depth)
"Insert the body BODY at depth DEPTH in the current thread."
(defun notmuch-show-part-button-default (&optional button)
(interactive)
- (notmuch-show-part-button-internal button notmuch-show-part-button-default-action))
+ (let ((button (or button (button-at (point)))))
+ (if (button-get button 'overlay)
+ (notmuch-show-toggle-part-invisibility button)
+ (notmuch-show-part-button-internal button notmuch-show-part-button-default-action))))
(defun notmuch-show-part-button-save (&optional button)
(interactive)