* notmuch database will reference the filename, and will not copy the
* entire contents of the file.
*
* notmuch database will reference the filename, and will not copy the
* entire contents of the file.
*
- * If 'message' is not NULL, then, on successful return '*message'
+ * If 'message' is not NULL, then, on successful return
+ * (NOTMUCH_STATUS_SUCCESS or NOTMUCH_STATUS_DUPLICATE_MESSAGE_ID) '*message'
* will be initialized to a message object that can be used for things
* such as adding tags to the just-added message. The user should call
* notmuch_message_destroy when done with the message. On any failure
* will be initialized to a message object that can be used for things
* such as adding tags to the just-added message. The user should call
* notmuch_message_destroy when done with the message. On any failure
/* Message flags */
typedef enum _notmuch_message_flag {
NOTMUCH_MESSAGE_FLAG_MATCH,
/* Message flags */
typedef enum _notmuch_message_flag {
NOTMUCH_MESSAGE_FLAG_MATCH,
/* Freeze the current state of 'message' within the database.
*
* This means that changes to the message state, (via
/* Freeze the current state of 'message' within the database.
*
* This means that changes to the message state, (via